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. : Sword of orion : .

Score:
rated 3.70 / 5 stars
Views:
185,030 Views
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Genre:
Action - Shooter - Horizontal Flight
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None

Credits & Info

Uploaded
Jan 25, 2007 | 2:01 AM EST

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Author Comments

Update : 27/01/2007
preloader is working.
new scrolling.
now you drop your powerups when you die.

A test with my new flying game engine.
As2 rocks :) this is not the final version.
to find a power up you must kill an escadron of red ships.
there is 12 level of weapon...

Reviews


DoctorStrongbadDoctorStrongbad

Rated 3 / 5 stars

. : Sword of orion : . is a shooting game. It is a side scrolling spaceship that reminds me of Gradius. Graphics are bright, but it should be easier to see the bullets. They just blend in with everything else. The controls need to be improved as well.



bigbear3391bigbear3391

Rated 0 / 5 stars

What a rip

I will make it simple. This is Gradius if Gradius was that lonely kid down the block that wants to hang out with the cool kids by copying what they do... only sucking at it.


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DoubleDragonDoubleDragon

Rated 3 / 5 stars

fun game, horrendous controls!

Actually it's not bad at all. The upgrades are what you expect from this type of game and the enemies have enough variation to keep things interesting. The music i found very fitting and it made me pumped to destroy more and more shit while mashing on the space button as a maniac. Making the shooting non-automatic was also a good move, since it makes the player feel more "into" the action as opposed to just sitting back and holding it in.

However there's one BIG problem here; the controls. It's hard to move the ship and it's very unprecise. Many times i felt that i didn't have that much control and i just couldn't avoid objects/bullets that i normally would. On the first boss for example with the bullet spread;

They come at me and i need to make a swift move. I press "up" and the ships swings out of control. Instead of getting inbetween them i go straight into the bullet above me and die.

Conclusion: The game needs some serious controlling make-over to make it work. The difficulty must come from the enemies themselves, not from terrible, unpredictable controls.



flemingisleflemingisle

Rated 1.5 / 5 stars

rip-off

Anyone remember Gradius?...



tofunbobtofunbob

Rated 2 / 5 stars

uninteresting gameplay, unoriginal graphics

not much to say about the gameplay. there are bad ships and you shoot them. you dont even have to move for long periods of time if you just keep mashing the spacebar.

if one of your games big selling points is its slick explosions, maybe you shouldnt have lifted them - and practically every other graphic - directly from blazing star.


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