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Credits & Info

Jan 19, 2007 | 11:01 AM EST
  • Daily Feature January 20, 2007
  • Weekly 3rd Place January 24, 2007

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Author Comments

After countless months, Drakojan Skies is hereby, for better or for worse, finished.
I had to leave out most of the music to squeeze the file down to 9 megs.. The game might be updated every now and then with new stages and content. Check the forums for the latest updates.


Arrow Keys - Movement
B - Boost
P - Pause
V (Hold down) - Shoot
C - Special Weapon
X - Secondary Weapon
1, 2, 3, 4, 5, 6 - Switch Secondary Weapon (if collected)
SPACEBAR - Launch Stage Weapon (if available)



Rated 4.5 / 5 stars

This game is difficult. TO. THE. MAX.

I've played through it multiple times I also plan on uploading this to my gaming channel(the whole series including Acolytes) but seriously there isn't much of a guarantee to actually survive with all 3 tries but I think I have maybe one but that just me try harding.

In any event Drakojan Skies as whole is amazing.

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Rated 4.5 / 5 stars

i love every thing about this game except the game over system, the levels are challenging enough that a simple restart of individual missions is penalty enough for failure. aside from that the game is perfect, smooth animation with nice detail in the art, nice well written story and back story on pilots and aircraft and a comfortable control scheme. keep it up

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Rated 5 / 5 stars

I love the series.

Story's pretty interesting.

Congratulations on improving the hitboxes for this installment, the ones in Drakojan Skies 1 to 3 were barely competent.

I'm looking forward to the next installment, that you suggest might be coming out around December next year.

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Rated 2 / 5 stars


is alright... seen better of the genre


Rated 5 / 5 stars


No surprises here, truly an amazing addition to the Drakojan Skies series. The game has a very solid setup. You incorporated both good storyline and great game play, to make this just like a classic arcade 2D shooting experience. The graphics were wonderful. Nice use of sprites, and beautiful backgrounds. Every level was cool because of the checkpoints and boss battles, and each level had a different objective other than just shooting everything you see.

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