Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,620 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 50,640 Views---If you don't want to click the reset button, click the ball instead---
Paths 2. It's fun, it's challenging. I hope you can beat it.
--level 20 fixed--
Programming: Tyler of GlaielGames.
Art: Kenney of ArmorStudios.
Sponsorship: Dan of ArmorGames.
Classic levels are unlockable by beating normal levels. The game saves if you have them unlocked, so feel free to come back to the classic levels at a later date.
Reviews
Rated 5 / 5 stars February 19, 2010
cool
man! it took so long for me to pass level 3 or 4! its cool, though
Rated 3.5 / 5 stars January 24, 2010
Enjoyable
Having to draw a path and then move obstacles makes sure you're always doing something, enjoyed it until I accidentally clicked the menu button >.<
Rated 5 / 5 stars October 3, 2009
Amazing fun
I haven't had this much fun with a game in a while. lol. good job.
Rated 5 / 5 stars July 22, 2009
fun and exciting
i liked it :) challenging and addictive.10/10
Rated 4 / 5 stars July 21, 2009
Challenging
This game has the exact same addictive, challenging gameplay from the original Paths game, but with a greater level of sheen and polish on the graphics.
I quite like the visual overhaul this game has gotten, it really does look about ten times better as everything just looks that much more smooth. But graphics don't count for much if the gameplay isn't up to scratch, thankfully that's not the case here. Gameplay remains as challenging as ever, with deep thought required on later levels as how to best plan your route. Running out of ink is never a good thing, andyou also have to take into account times where you have to collect a key and return to the starting point.
Later levels also involve having lightning fast reaction times, as you need to be able to manipulate objects as the ball is passing by, for instance rotating cog like obstacles around so the ball can get through, or moving walls from one side of the room to the other. This is easily the hardest part of the game, as your movements have to be very precise in order to not pop the ball by touching the sides.
Any major gripes? The music is a little obnoxious and overbearing. It would be nice if you could undo a small part of your line if you screw up, rather than have to draw the whole line again. Apart from that, this is a pretty fun, challenging game.