a fun, balanced
++ Funky music
+++ Stylish graphics. I specially liked the 3D letters and the cursor.
----- White border around goal can be confused with barriers.
--- high speed of barriers in some sections can make success feel too 'flukey'. To exacting.
-- somewhat unimaginative level design.
----- Having to constantly replay levels seems unreasonable.
--- terribly difficulty pattern.
Level 1 - OK
Level 2 - 2nd set of obstacles move too fast - when I got through, it felt more like a fluke than skill.
3 - I like the 'surprising' obstacle. It's boring to go through all those bits though...
4 - see level 2
5 - again, seems too fast. I refuse to believe anyone could really draw a clear path around those teeth that quickly.
6 - ridiculously easy compared to previous levels
7 - enh
8 - too easy
9 - too easy
10 - ditto Specially being the final level.
==
I got through, trying most levels a few times, but cheating to avoid replaying and to get through a couple (5 and 7) that I never did properly.
I think the level design is the a problem here. Instead of focusing on making a hard game, try and make a fun, balanced one.
This just seems aggravating.