Be a Supporter!

StarCraft FA 5

rated 3.92 / 5 stars
Share Links:
Strategy - Real-time (RTS)

Credits & Info

Nov 22, 2006 | 2:50 PM EST
  • Frontpaged November 24, 2006
  • Daily Feature November 23, 2006
  • Weekly 4th Place November 29, 2006

If you liked this, check these out!

Plenty more like this here!

  • StarCraft
    StarCraft Flash tributes and spoofs related to StarCraft!

Author Comments

Download my games here: - there you will find the latest version with difficulty settings

**Warning this game has high system requirements
**I would recommend Pentium 4, 2.5-3Ghz
**Press Q to adjust quality if the game is running slow

*28.nov.2006* [Version 1.1] Fixes:
You've asked for this: ingame menu transitions are now optional - you can turn them off in the OPTIONS and switch between menu sections instantly. I've fixed 2 major bugs: Elder Brain bug (you could get double mana without having it installed) and Construct Mode bug (the respawn rates are now set to 0 when you quit to menu)
Some spelling mistakes are also fixed.
In response to the reviews:
- I know that the game is slow, and there is no way that i know of to make it faster, sorry about that.
- Stop bitching about difficulty (regeneration rates, respawn rates, dmg, hit points, too strong dragoons, etc). I am not going to change anything in the balance. If you are afraid of challenge and like to play games in which you dont die - go play something else. This game is not about random clicking and shooting - you'll have to find strategies to beat certain waves. These games I make are not for everyone =3
- There are some bugs caused by Construct Mode which wasn't tested properly and some spelling errors - I'll fix them soon.
- Hotkeys.. I'll think about that... don't really like the idea though.
I've asked whether I succeeded In creating the best defence game ever... and now its on the first place in Defence Games Collection and on the fron page!!! I guess that answers my question, hehe %)))
Thanks for the front page, Tom =3
*22.nov.2006* StarCraft Flash Action 5 is finally finished, after almost a year in development =3
I started working on this game several months after relatively successful release of my first defence game - StarCraft FA3.
FA3 was my first try in making defence games and it was rather primitive and boring (yes I admit it). This game is nothing like that, this is my ultimate defence game as I see it:
- enemies wont just walk into your base and explode (or pass by like in fa3) as in many games of such kind; in SCFA5 all the enemy units will be actually attacking your base %) there are 13 unique enemies with different attack types and different aims!
- There are 8 buildings that you will be able to build on your base: 4 "defence towers" and 4 "special buildings" that will unlock new features (like making infested terrans out of marines)
- the gameplay is divided into 27 waves, you will be able to SAVE after each wave
- there are numerous ways of killing enemies - not just building towers and watching them shoot (you'll loose this way). There are also 8 psionic spells, mines, infested terran etc...
- you will earn experience, levelup -> gain new spells and improve your abilities!

My goal was to create the best defence game ever and now its up to you to decide whether I succeeded or not!



Rated 4 / 5 stars

Not Bad

I found a few things to be a little too difficult, and the tower AI sometimes picks the worst units to attack :( but over all it's a pretty good game ^^ I've enjoyed it.

I've never been stopped by the nuke so I'm not sure why people are complaining about it being too soon...

I'll give it an 8 because I love sc bw :)


Rated 1 / 5 stars

Good idea

Good idea for starcraft fans but this has got to be the only game i have played in my life where it takes forever to level. If you fix the difficulty and make lvl faster it will be good. Difficulty as in its too easy after you get your defense up. I pretty much just left my labtop to get something to drink. I didn't have to do anything anymore. And then you put out an impossible feat right before you are able to level. How can i see the ghost if I am not able to level to see it? Or is there just something i am not understanding about finding the ghost. I gave it a 2 cuz it was a good idea but thats about it.


Rated 0 / 5 stars

Bad game

I can't see the ghosts. my overmind is working as hard as he can to get to some level where he can see the ghosts. not happening.


Rated 3 / 5 stars

Nice Try!

I wouldnt say it was the best but atleast it wasnt bad kepp on working on it you'll get there eventually!

People find this review helpful!


Rated 3.5 / 5 stars

not good...for jumpy people

i liked the gameplay, the mp was fair, a little hard to manage, but good. The "secret maze" to unlock secret 4 is not good, since i am very jumpy and i happen to be paranoid, and the last thing i need is a weird ugly bastard appearing on the screen while i try to work out an increasingly hard maze in which i need to investigate in order to find a way where i can find the RIGHT way. I belive you should fix it, should you find the time, it would help with reveiws and gain you more players. I can see that your reviews are varying from "10, Tat waz gr8 man!' to the "0 i got nuked at lvl 2, make lvl up faster yew N00b!" both i find quite annoying, considering you took thetime to make this game. please message me when possible.

People find this review helpful!