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Uploaded
Nov 9, 2006 | 10:34 PM EST
  • Daily 4th Place November 11, 2006

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Author Comments

Update: Highscore added!

Princess Yaya has been kidnapped by the evil wizard Grizwald and is being held captive in Castle Doom (how original)! Your task, dear hero, is to save her from Grizwald's evil clutches and destroy his minions on the way.

Climb up Castle Doom's walls and try not to get yourself killed, as Princess Yaya would not appreciate that. Good luck and beware of traps and other terrible things along the way.

W - jump
A, D - move
S to use shield
MOUSE - AIM/SHOOT.
SPACE - to activate bow powerup.

Reviews


ErichoEricho

Rated 4 / 5 stars

Dang, you really do have to read the instructions for everything nowadays, don't you? I thought the graphics could have been better. In fact, that was probably the weakest part of the game. I did appreciate being able to dodge those arrows. Just firing constantly is all you really need to do. Those bats are the most annoying. It's quite a challenging game.

I just like this medeival atmosphere. Yeah, not original, but fun to play in. It's been awhile since I've looked at stuff from freeworldgroup. I didn't even notice the use of a shield. It's a pretty good game.



axyzismaxyzism

Rated 0 / 5 stars

fail

worst fucking game i have ever played



HalfxPintHalfxPint

Rated 2.5 / 5 stars

No Love 4 Laptop Users?

Seems like a decent game. However, the controls are not compatible with laptop users. I had trouble trying to aim and hold spacebar at the same time. After a couple tries of battling with my touchpad and arrow keys i just gave up....



earthangelo13earthangelo13

Rated 0 / 5 stars

huh?

this game is crap. firstly, it's so short. Secondly, you only have a long range weapon, and no short range ones. Thirdly, it's easy to get killed. And finally, there were no different enemies, so basically, your killing the same enemy each time. This is just a failure.



TrippyZeroTrippyZero

Rated 3 / 5 stars

I like it, but to a point

I found it to be fun and generally entertaining, the controls were a little shakey but I found enjoyment in it, most of the complaints in the comments section are over stupid shit like not knowing controls or how the game works, which is a bad thing to base a review on. I agree with the reviewer below me that there should be something before going into the castle, as the entirety of the game is in vertical hallways, but the platforming in the game was generally good and challenging without being annoying. The problem is it's not really an adventure, it's going up tons of small, enclosed towers, which gives it a very repetitive nature. If you were to take away the repetitive nature by actually making it an adventure game it would be much more enjoyable, traveling through areas finding new bows and shields, traversing dungeons and fighting giant bosses, just add in some better graphical design and tighter controls and this could be a very good game, though since it's been five whole years there's next to no possibility of a sequel ever spawning.