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Nov 2, 2006 | 6:56 PM EST
  • Daily Feature November 4, 2006

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Author Comments

In Tri-achnid you play as an endangered species of exopod on the verge of extinction, in search of a safe heaven for his young the tri-achnid must fight his way out of the lithic alps by any means necessary.

To run Tri-achnid well you will need a good PC with Flash Player 8.

Read the instructions to learn how to play!

Reviews are welcome!

biggest post in the Forums: /bbs/topic/699072



Rated 4 / 5 stars

it iight

It iight


Rated 4 / 5 stars

its too hard

its nice but too hard how do you 1.get the egg sack in your mouth 2.get to the end of the lvl without dyeing 3.get the lost larva 4.spin webs and its hard to walk being a spider thingy and all oh and 5.attack plz try to answer all these questions its really hard!


Rated 5 / 5 stars


i really love that game. the handling is quite intuitive and with a bit of practise you can get through the levels quite easy. what i really would love is a level editor ^^ perhaps like line-rider or something.
so you "paint" a level, define a start and finish, make some obstacles, perhaps hide some larvae and possibly save them online to share them with other users ^^
that would rock ^^
but also without level editor it's a really great game. it's just original

greetz Chais

People find this review helpful!


Rated 4.5 / 5 stars

Its good but...

The handaling is reall hard. I didnt really get how to use the webs. And i dont know why, but i died a few times when all i did is grab on to the larva. A good way you could have solved this is to make a small training area where you can just practice walking and using webs around


Rated 4.5 / 5 stars


I enjoyed this game a great deal, the system for spinning your own webs is just amazing, and you have all the controls just right. The only flaw with this game is the amount of processing power you need to run it. I am using a 1.4Ghz amd processor on linux and I have difficulty playing the game because the motion can be a bit jumpy. The excellent ideas behind this just about nearly make up for such jumpy gameplay, I suggest you release a version for download in a different programming language so that it runs smoother (open source please) and if what I heard about a sequel is true then I am very much looking forward to it.