Be a Supporter!

Credits & Info

Uploaded
Nov 1, 2006 | 6:28 AM EST

If you liked this, check these out!


Author Comments

Combatants attack each other by means of a ball of energy. The players must 'tag' the ball and keep it charged for it to be their weapon.

EXTRA INFO - READ EVEN IF YOU ARENT NEW TO ZBALL
BallType Option varies the ball's weight and damage-scale.
May get a white-screen period whilst loading due to music. Be patient.

If you keep the ball at its peak charge (>80%) you CANNOT lose your combo points unless you are injured.

You can theoretically chain an infinite combo, provided you dont get hurt. Perhaps in next version, when you recover from injury using spacebar, you get your comboscore back?

Also if the enemy tags the ball, your combo score will still carry on until you are hurt, or the ball becomes weak and bounces. NOTE using the shield successfully will also end your current rally.

Try not to rely solely on the ForceBlade for combos, because it doesnt actually add any energy to the ball, it just knocks it up&towards you with random force, try to master its new movement so that you can use it to link all your actions. The amount of times that blades saved my ass...

For those having trouble with combos--
This is hackysack.... Aim straight up and tap the mousebutton when you need to hit the ball - doing this alone you can get a 30 hit combo

IF YOU ARE REPORTING A BUG, PLEASE DETAIL EVERYTHING YOU WERE DOING AT THE TIME

WIP -
Arcade Mode overhaul; feedback system; larger enemy animation library; multi-tier arenas; map hazards; more special moves; secret character/character selection; bonus modes; story/pathways/cinematic
s.

Check out my other works here on Newgrounds!

ZBall is in its prototype stages, any and all feedback is greatly appreciated. Contact me for ideas &/or help on playing ZBall.

Audio credits :
SFX - Dragonball(Toei) & StreetFighter(Capcom)
BGM - Arcade & Practice; Rising Winds(ZBall mix) by KYnetiK (self-authored) &
MainMenu; resampled from 'DBZ - Back to the Lab' by Bruce Faulconer

Reviews


lolboy101lolboy101

Rated 5 / 5 stars April 2, 2010

OMG

ALL of oyur games are awesome! And I mean ALL OF THEM!!!! You are so awesome and keep up the awesome work! It pwns =]



BeenybobBeenybob

Rated 5 / 5 stars May 10, 2008

Please, Please, Please make the full version!!!!!

You are a legend my good man!!!!! You were the one who made Stair Fall, Stair Fall 2, Free Ball, Free Ball 2, Ragdoll Ricochet!, this and many others!!!!!!

You are the best flash artist that I know of!!!!


KynetiK-27 responds:

Latest Z Ball version is ZBallX
And I have a playable demo of my latest project on my userpage ^_^


MiniCingMiniCing

Rated 5 / 5 stars January 19, 2008

full version

when do you make the full version?


KynetiK-27 responds:

I know its taking ages and i do apoligise, but its something i want to get perfect and i've so little working time to do it. For now, Z Ball X is the most recent version.


Natan200Natan200

Rated 5 / 5 stars June 28, 2007

ALRIGHT MAN

yet another great game by kynetik-27, keep up the good, oh and one question: will you do a sequel for potential energy cuz im really tensed to see what will happen next :(


KynetiK-27 responds:

ty very much ^_^

potential energy was just a little excercise, but the more i think about it the more id like to back to it with what i can do now...keep your eyes peeled


byronn10byronn10

Rated 5 / 5 stars April 5, 2007

WOOT WASTROID(Ii think thats it)

BOOYAEH 1284 hit combo!!! PWNAGE


KynetiK-27 responds:

Did u exploit a certain point in the engine, or were u just really persistent and endured severe RSI and carpeltunnelsyndrome?