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Submitted: 10/29/2006 | 03:52PM EST
File Info: Game | 944.9 KB | Add Game to Favorites
Current Score: 3.19 / 5.00
319 votes | 3,161 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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LOW QUALITY RECOMMENDED This is actually an unfinished engine (LOL). But I patched up some edges and made it a quick game for the Halloween Contest. It's my first official game, btw. There might be a few glitches, so please bear with me. Thank to True_Darkness for some actionscript help. Happy Halloween NG! + Thanx for collection ^_^
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Average Score: 6.4 / 10
"im sorry"
just i mean it's too easy and the zombies did not not try to kill you or anything so.
"Engine"
Where did you get the engine, or if you made it, could you email it to me? i'm trying to put together some side scroller NES style games right now on flash
"Swing..."
and a miss. This has potential, a hell of a lot of it. However, the music got on my nerves and for some reason or another I couldn't kill those zombies right away, even when hit dead on. And the cash disappeared.
I like the detail and graphics. That's awesome, old-school yet cutting edge. If this had a plot with the game, slightly better script and better music, this would rock the foundation of NG.
Like I said, this was just an engine redesigned as a game. I'll try to work on it and make a full lenght game once I improve with as/find more time. Thanks for the review
"K"
^^Good Points^^ Neat to see an 8-bit game on here. It is something not seen too often. The game itself had great graphics. The scenery was well made, and the zombies were well animated. Sound effects were good too.
^^Needs Improving^^ For a while, the music was just a horrific array of beeps and buzzes, which was extremely annoying. I don't see what you do in this game besides blow up a few cars and zombies. You stay in the same area and don't really make any progress with the game, which is what really turned me off.
"2-bit?"
Hmm. Very nice. Entertaining. I noticed some glitches, though. The first zombie I killed I shot about 10 times while he's lying there, even though you need only shoot him once and then it dies. Also, when you hit "d" quick you shoot, but when you hold it down for a bit, your sprite does a recoil reaction. I think you should tweak this, because the reaction is pretty neat. Try and change it so he recoils even with a short keystroke.
The recoil action happens...unintentionally. The bullet is actually part of the main character MC, so the wall hitTests are purposely ment to stop the MC from going anywhere, and thus leading to the coil reaction since the bullet also stops when it hits a wall. Complicated shit ya' know.