Score: 3
"one of 4"
date: December 2, 2006
++ I like the stylised lines of blood.
++ Varied kills.
+++ Lovely font. What is it? Looks very Tim Burton-esque with the crazy curled serifs.
- In 'how to play', we should be able to move forward screens if we want.
------ Exceedingly repetitive.
==
You could have maybe allowed us to just walk past the children? I felt bad for hurting them mercilessly.
The 'game' basically just involves walking to identical targets, wherupon we activate one of 4 'kill animations'. No risk of loss. No tactics. Just activating the same animations over and over and over...
I was quite relieved when it was over.
Really, to even qualify as a real game, this needed a rethink.
Author's Response:
): a 3? it might be repetitive, but i don't think this deserves a 3.
i do understand where you're getting at, and me and Blaze did have better plans for this, but we ran out of time and had to take out certain features that would have given this any challenge.
also, if you had read the "how to play" section a little better, you'd know there were 7 "kill animations", which probably would have made this slightly less repetitive for you. 'up + z', 'up + x', and 'z' when the kids are walking away from you.