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Uploaded
Oct 21, 2006 | 5:44 AM EDT
  • Daily Feature October 22, 2006
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Author Comments

The game has a very simple premise: guide the character through a series of rooms. Solve a mini-puzzle within each room to advance.

If you need help, just google the words "Gateway" and "walkthrough", and give yourself a pat on the back for being lazy.

Reviews


CaptainDude55CaptainDude55

Rated 4.5 / 5 stars

yea

played the 2nd one first, didnt make any difference really

this one definitely is not a story line game, as the 2nd one is

also this is extremely short, hardest puzzle ever tho with the light bulbs



FrayArrayFrayArray

Rated 4.5 / 5 stars

reminded me of MOTAS

I was soo hoping for more levels than that...I hope you make more



Vlad-de-ImpalerVlad-de-Impaler

Rated 4.5 / 5 stars

Eerie atmosphere and i love it

This game is really nice but i was expecting more after that robot went on the platform elevator. It was too short.



BadAssBobBadAssBob

Rated 4.5 / 5 stars

Nice

I love the style and the graphics. For some reson I was stuck on the one with the two planks for ages. The only problem was the length - way too short. Anyways, nice job, mate!

5/5



FlyborgFlyborg

Rated 4.5 / 5 stars

neat

Quite innovative and fun, but some of the puzzles were beyond solvable by some people (like me).

1)Ok, so the password's P33P3R. There aren't any letters on the keypad. Assuming the user knows 1337, then that's... uhh.. 933932? What kind of 1337-geek do you have to be to figure out how to enter the real code? May as well have written it in Spanish.

2)I don't understand how to get a code from the television. I assumed it was the channel numbers that the robot walks on (in order), or the camera numbers, but neither worked.

3) The final challenge makes no sense. Am I supposed to wander around arbitrarily until the secret sequence of colours opens the door in a week?

Basically, the game's awesome in lots of ways (I even had my doupts at first) but some puzzles were more than "difficult" - they were impossible, depending on who's playing. (The TV was awesome looking too, and both the TV and telescope were great concepts which made the thing more real)