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It's very simple. Customers will give you orders, and you have to catch the ingredients as they fall. Catch an incorrect one and you have to start over. Get as many as you can before time runs out.
the problem here is that items fall randomly, so you can go for a long time without the item you need falling, and then it might be impossible to catch because the pan is huge and avoiding something that is close to the item you need is almost impossible. a good try, but it do it for me.
very interesting game you got here. i liked it more so because of the fact it was food-based considering i'm a cook myself. the audio in this one was pretty good, though a bit mellow. i think that a larger screen could've been better too, especially since some of the food items were a lot larger than others and the screen was a little bit compact.
overall, it was a pretty fun game, i liked this one.
good work on it.
At least it's more interesting than the other type of that game, good job.
well it was okay..
this game wasn't too bad. a little bit addicting. the sound got annoying after a short period of time though and i think it would have been better if you drew the fruits and vegetables yourself. i got angry at the fact that the falling items never seemed to be there when i needed them. like, i waited 25 seconds for cherries, they never came, and the game ended. maybe you could work on that? i dunno, but nice try overall.
half the time the things i needed didnt come down!!
so i got annoyed and went..... "close"
- Hüggÿ ßëª®
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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