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Alien Carnage

Honto

Author

Honto

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Date Submitted

10/07/2006 | 08:02PM EST

File Information

Game | 4.6 MB

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Current Score

3.69 / 5.00

360 votes | 3,459 views

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Related Submissions

Submissions by Honto:

Ages 13+ Mild Violence, Mild Text
Alien Carnage
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Author Comments

Tutorial HIGHLY recommended before playing.

Shoot your way or go all stealthy on those alien arses!! It's your choice in this short but intense game.

10 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 6.3 / 10

Score: 10
kornrox

"awsome"

date: July 17, 2008

This is an exellent game,there is one thing,i dont like the fact you have to jump up just to get a headshot,maybe you could add something so you can aim with the mouse and shoot with the left mouse button,Just a idea though

its a good game

July 17, 2008

Author's Response:

Thanks a lot. Yeah, I'm not good at coding so that's the best i could do at the time. But now that I'm partnered with qigames in my new games they do all the coding and they're damn good at it : )

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Score: 8
copi000

"nice"

date: May 3, 2008

nice i like it and its hard dam

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Score: 9
Maricuna

"The effort had been seen"

date: October 10, 2006

Honto, this game is of course one of side-scrolling+shooting games BUT you've added to it some nice and uhh... discrepant "gimicks". E.g. those eyes of the marine made me smiling whilst I was walking through the levels and ruining the poor Beyond Silver :). Now, the ambient sound of some radio messages was right in touch and also the music was amazingly matching for the gameplay (which is not so frequently happening). Now the b.a. eye (knock knock! :)) was nice and slow for kill and the bugs were HL style maybe? Umm... about the slides that show stealth-kills you should add more of them with different pictures (bloood!! :D) and... make shooting sounds more sounding as shooting sounds ) After all the game is pretty.

Graphics: 10
Style: 9
Sound: 7
Violence: 0 (which means need more blood :) lol)
Interactivity: 8
Humor: 5
Overall: 9

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Score: 8
Kurosaki-kun

"Yay!"

date: October 8, 2006

I enjoyed that game so much i loved the music and the action and it was cooool.

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Score: 7
Kamron

"Decent game, good details."

by: Kamron
date: October 8, 2006

First off, I would like to say that you did a number of things well with this game. The music had a space feel to it and was suspenseful and mysterious. The sound effects were about average, but can definitely be improved on. The best thing about this game was the interactivity of it. By giving the player a number of options in the game, you made the game much more entertaining.

Pros:
• Details to game interactivity was one of the better parts of the game. The abilities to use multiple stealth, hide in dark rooms, hang from walkways, are a good example of it.
• Music and sounds effects were done well, but like I said above, sound effects could definitely be improved on.
• Besides missing a few things, the tutorial was well done. It essentially taught the player how to do everything, but you should label the shift and space keys. Also, in the stealth kill area, you should probably give the user an enemy to try them out on.

Cons:
• The graphics seemed run down, and boring. They weren't too bad, but things like the blue monster weren't very good. Graphics definitely need improving.
• The storyline wasn't very original. Mad scientist, monsters/aliens, but it's understandable seeing how everything has been done in one form or another.
• The shortness of the game took away from a lot of it. This wouldn't have be as bad if you increased the size of each area that a player enters.

Suggestions:
Graphics- Definitely can be improved, or at least sharpened up a bit.

Tutorial- Done well, but read what I said above for the suggestion.

Game Length- A pretty short game with not many enemies. Increasing the length of the game and widening areas would go a long way to improving this game.

Weapons- This is were the details of the game got pretty bland. Adding in more weapons for the player to use will keep the player interested and make the game funner. Shoot the same gun, throw a grenade or two, same sound effects, wash and repeat. Seems boring , huh?

Storyline- Can be improved on to try and make it seem a little more original.

Enemies- Overall I believe there were only six enemies to fight (Including bosses) throughout the game. Adding in more enemies will make it so the game doesn't become tedious after a while.

Also, how are headshots helpful? I tried them on enemies, but they don't seem to be effective and only slow the killing of an enemy.
I hope this review helped, good luck on future games and/or animations.

Author's Response:

Thanks a lot for the in-depth review, i appreciate it.

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