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spaceship game tutorial

trekopep

Author

trekopep

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Date Submitted

10/05/2006 | 08:01PM EST

File Information

Game | 1.7 MB

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Genre

Tutorial

Current Score

3.17 / 5.00

281 votes | 3,298 views

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Author Comments

Well, after about 5 months of frustration, banging my head against the keyboard, and working on as many other things as I could so I wouldn't have to work on this anymore, I've finally completed spaceship tutorial. It may be the best tutorial you've ever seen, and it may be the worst. If it's the worst, you need to see more tutorials. For all of you who didn't understand, in order to go forward/back an instruction, you can either press the left or right arrow keys on your keyboard, or you can click on the bottom left and right corners of the screen. In some cases, like when there's an example where you use the arrow keys to steer your character, you have to click on the bottom left/right hand corner to progress. If there's anything that's bothering you about this, please tell me right away. Or some time later. I don't really care. I know, there may be some glitches, but... umm... okay. So I don't really have any other excuse besides that I'm not the best actionscripter in the world. I'm the best actionscripter on Mars, but only Fredrick and I live there. Well, that's my description. Hope you liked it. And I hope you like the tutorial. :)

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The people have spoken

Average Score: 9.0 / 10

Score: 8
ProjeX

"Cool"

by: ProjeX
date: April 23, 2008

Awesome tutorial, how do I make it turn? Make sure to make more.

April 24, 2008

Author's Response:

To make it turn, change the _xscale of the spaceship. For example,

onClipEvent(enterFrame) {
if(Key.isDown(Key.LEFT)) {
_root.fish._xscale = -_root.fish._xscale;
}
}

This would make it so that when you pressed the left arrow key, the "fish" would turn around. Anyway, thanks for the review. I haven't really thought about making more, but I might. ;)

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Score: 10
Jacobdm0

"Great Job, Thanks"

date: April 14, 2008

Everything works great, as long as you follow directions EXACTLY.

I'd just like to know a few extra things like:

-How can I make the laser's path unaffected by the movement of the spaceship.
-How can I stop the laser from passing through walls which the ship cannot.
-How do i create walls that require to be shot twice before they are completley broken, and passable.
-How can I make enemies which move and shoot randomly?

Other than that, it was an awesome tutorial, one of the best i've seen.

April 16, 2008

Author's Response:

Yeah, there really was a LOT more I could've put into that tutorial. Unfortunately, I didn't know too much at the time. making the laser's path be unaffected by the movement of the spaceship normally involves duplicated movieclips, and I still don't quite get that. if you really want to know, the other things could probably be figured out by looking at AS: Main in the NG forums. That's usually where I look first. Anyways, thanks for the review, and I hope your game comes out good! (If you're making one, that is.)

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Score: 10
hoingaz-master

"Once i shoot, it doesn't stop"

date: March 20, 2008

But it's good. Btw i cant download any fla file considering I'm using flashmx

March 22, 2008

Author's Response:

What do you mean "it doesn't stop?" Do you mean it doesn't stop shooting? Can you put the fla. on Ucuaah.com or something and PM me with a link so I can figure out what's wrong? Or is that what you meant by you can't download any fla. file? PM me whatever the problem, I suppose. Also, thanks for the review. I should really make a new and improved tutorial. So many people have had problems with it. :P

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Score: 10
vylent

"Great!!"

by: vylent
date: March 12, 2008

I thought It Was Awesome :O
But there was one proble =/ i can only shoot the lazer once and thats it :(
any ideas why?
but it was perfectly explaind :)

5/5

March 14, 2008

Author's Response:

Hmmm... not sure why that might be. PM me with a link to a download of the fla. or something like that. I'll see what I can do. Also, thanks for the review! I wouldn't say it was actually "perfectly" explained, (I didn't really explain any of the codes,) but thanks anyways! :D

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Score: 10
Z0MB13-P1RAT3

"GREAT"

date: January 29, 2008

This is probably the most effective game tutorial I have used yet, very well explained, and it actually works for me, thanks alot man! make more! should make some for different kinds of games.
This is the best one I have used yet so I'm sure if you made others they would be just as effective, you rock dude.

February 14, 2008

Author's Response:

Wow, thanks! There's a lot I could've made better, (for example, showing exactly how to make an enemy, powerups, score, making it so you can't go through the "walls" at all, etc.) but I'm glad you like it either way. Thanks for the review, and sorry I didn't respond sooner! ;)

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