Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Thanks for the frontpage! and all the reviews pouring in!
This has been my first completed flash game, so im glad to get this much feedback. Thank you for your votes and opinions.
For those who missed it during the game, A+S is an upward slash that sends enemies into the air.
Its been in production for a long time, and I am happy to finally release it. Have fun beating up monsters!
Great fun & art
Amazing art style and the combat feels very fluid, if a bit repetitive.
PLEASE MAKE ANOTHER!! I would love it!
u know the animals look cool and the guys cool but the sowrd looks small cool effect though
It's very nice and refreshing at first. But in the end, there's not much there. Like a concept more than a game unto itself. They could use a lot more games that have this kind of clean, elegant design.
The game is great and yes animations are great too but if you add some blood....It would be the best "SWORD BEAT'em UP!"
It is a nice game. Good work. Nice aanimation, loved the character. I believe that the game has a lot of potential, it might be the begining of something remarkable, so I 'll make some suggestions to help you in the future. First of all the players need a story, it's fun killing monsters but it's greater fun if you kill them for a purpose. For example a prophecy related with the chinese zodiac circle (as someone suggested) 12 episodes 12 characters and the final 13th episode choosing one of the 13th (see for example Warlords:Heroes in this website, it has 3 storiesand 3 heroes) .IT WILL BE EPIC, FANTASTIC. I think that you must also raise the difficulty. And you should give to the hero BLOCKING ability and some extra moves for example counter-attack or special attack by using both jumping and hitting,maybe you can put a gauge and it is full the character can perform something extravagant.I also thing that the player should know the energy of his enemies in order to choose his targets. I also suggest to put some icons telling you to continue your travel(an arrow perhaps?), or telling you who is the boss. Between adventures you can put animations to tell the story. And finally I think that I personaly could use some more blood and gore( a decapitated body or something relevant). Thank you for your work and the fun you gave us, I hope to see more games from you in the future.
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
The most mixed MMA-simulator ever!
Fighting Puzzle! Defeat the enemy using your brain!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.