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rated 4.24 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Aug 28, 2006 | 10:01 PM EDT
  • Frontpaged September 3, 2006
  • Daily Feature August 30, 2006
  • Weekly 4th Place August 30, 2006

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Author Comments

If you like this game, try Rediculas:

Try messing around with the configure options, which can be accessed ingame with the pause "P" key, to figure out what settings improve gameplay performance the most (especially "Motion Blur" and "FPS Stability" options). SniperZ, Stone and I have been working for several months to bring you wpnFire: a game with no plot, no storyline, and no real objectives other than to use explosives, automatic weapons, and whatever else it takes to kill anything that gets in your way.

Graphics and Animation: SniperZ, Stone
Programming: Steve K

Remember that Adventure Mode is a relatively small part of the whole game; we've created several other variants of gameplay to test your survival, defense, and evasive skill.

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Rated 5 / 5 stars


It turned out fantastic, and i love the gamemodes you added =D

It came out brilliantly. I'm still intensely jealous of your awesome game engine tekkan, by the way >=[

And levels & sprites looked great stone/sniperz =]


Rated 4.5 / 5 stars


Coolest, nicest looking stick game ever. The motion blurs looked awesome. The controls were responsive and smooth, the weapons were all cool and stuff. I just wish there were levels designed all cool and stuff. I also wish that the weapon switching would go automatically to the next one once you ran out of ammo. Occasionally it felt like your weapons weren't doing anything to them, so I suggest less life/hit response for the enemies. ther than that, fantastic.


Rated 5 / 5 stars

i like it.

it fast paced and the range of weopons is very good.


Rated 4.5 / 5 stars

This is great.

So fast paced, it was an adrenaline rush the whole time.

The graphics were set to low, but I guess that's ok, due to the size.


Rated 5 / 5 stars

i love it

i like how you heal by killing enemies

tips on the bosses:
boss1: run back and forth with the sniper gun, or a weaker gun if that's all you have. Always run away from the boss so that the boss is always attacking from behind so that he appears to move slower. Aim slightly off the ground so that you hit him in the head. Anyway, when he appears from behind you, just shoot him in the head and jump over him to run the other way.

boss2: you can only hurt him when he is extending upwards when he's firing the vertical shots. Use a powerful, rapid fire weapon for this. When the boss is shooting directly at you, you have to leap over him back and forth to avoid the shots (leaping over him is more effective than leaping up and down). If you get into the right rhythm none of his missiles will hit you--usually one or two will hit but sometimes none. After he fires the vertical shots, you have to stand back a little so they don't hit you on their way back down, but get closer in quickly so you can get back into the dodging rhythm.

This was great-you should make a sequel that just has additional levels.