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Super Smash Flash

rated 4.18 / 5 stars
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Action - Fighting - VS

Credits & Info

Aug 21, 2006 | 2:57 PM EDT

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Author Comments

--EDIT-- Correction! Blade and Blue sprites are modified versions of Equinox_Twilight's Flare the Hedgehog and others, they were made by a fan

**This game saves automatically so feel no need to beat it all at once! And thanks a lot Tom for letting me upload! and FRONTPAGE TOO?! Wow!**
FAQ and Strategy Guide:

I finally release my first game, Super Smash Flash! Play as 28 different characters in Multi-man Melee, Target Test, Adventure, Classic, All-Star and more! So have fun! (I recommend a decent computer to run this game.)

Other Info:

-topcat13 is the one who created the characters Blade and Blue.
-Do not yell at me for not putting in EVERY single character from SSBM, I have my reasons.
-If you don't like the gameplay, at least cut me some slack since I'm only 16 and it's my first real game.
-You can't play team battles without at least one member on 2 or more of the teams.
-Player 1 is required for V.S. Battles
-I find it quite entertaining to watch CPU's battle it out to see who's best, try it!
-All Credit Info is already in the SWF



Rated 3.5 / 5 stars

Flawed, but has potential.

The girls voice as the commentator was a bad choice, and it sounds out of place.
Sliding when you've stopped running FTL.
If you had attempted to make it look more proffessional (it all looks scrappy) it'd be an awesome game.


Rated 4.5 / 5 stars

Great game

it was a awesome game but it had its flaws. One is that the controls were a little weird. AYou could have made a little more moves too.
Otherwise it was an amazing game. 5


Rated 4 / 5 stars

I liked this too much.

I didn't think I'd actually play this game as much as I did simply because I have SSBM across the room.

This was brilliantly done but with a couple of errors :

There isn't any other way, apart from refreshing the page, to get back to the main menu from training mode.

A button config mode would have been nice. I'd prefer to use player 2 controls of wasd instead of the arrows but it wasn't possible.

Other than that I'm quite contempt with this flash, keep it up.

Cleod-9 responds:

Um.. sorry about the controls, but you can use Backspace to pause and quit.


Rated 3.5 / 5 stars


That was great.



Rated 2.5 / 5 stars

Ok Game but a catch...


1.) Create a NEW unique flash game or a NEW unique sequel. The game must be original and you cannot submit mutliple versions of the same game with small changes. Each game must be either a completely new and unique or a completely new and unique sequel to a game. The games must be original and CANNOT have anything to do with copyrighted materials. Games cannot have anything to do with (Nintendo, Sony, Lord of the Rings, King Author, etc) Games must be new, unique and original. Music must also not be Non-copyrighted. Your games must NOT contain music from any copyrighted soundtrack, muscian or artist.

Right from the AG contest page.

GFX: Well, they were sprites, not too pretty.
Style: It was original because there isn't anything like this, but un original because it was from the real console version. The stroy sucked on both.
Sound: That is all copywrighted from major corporations, which is another minus for AG, otherwise it was good
Violence: It was mildly violent.
Interactivity: You are really not that great of a scripter. It lagged on my 3 gb of ram 400 gb space p4 computer, not so good. Also, the enemy AI was horrendous. The attacks made you move, and when you were running and attacking at the same time is legs weren't moving.
Humor: I doubt it was supposed to be funny.
Overall: A semi-solid game, didn't fit my taste though.

Cleod-9 responds:

I don't think I've been doing flash long enough to make a flawless game so I know I'm not a perfect scripter. What I can tell you is though that I'm not stupid enough to submit this again without online play, a complete level change, and perfect physics. As for the copyright stuff, what am I supposed to do? It's a Super Smash clone... Anyway I still need to practice more for my next game.