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07/18/2006 | 12:44AM EST
Game | 532.8 KB
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2.59 / 5.00
Score Rank: #80,271 Popularity Rank: #97,475
277 votes | 1,012 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by TrashMachine: — Choose below… — Crack Rock Challenge Washin' Glasses
My first crack at Flash game programming, done in 24 hours. Based on an old non-NG Flash series of mine. Drive around and pick up some carrots. Don't let the snakes get you. Pretty simple stuff. UPDATE: Issues with level difficulty fixed, healthpaks added.
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Spread the word about: Diggin' For Carrots
Average Score: 7.6 / 10
"Liked It"
Lol, pretty fun. Hope to see more games featuring the trash machine
"Ha"
It was PRETTY DAMN FUN the first few levels but honestly easy as hell, and after 20 carrots, you put on a level that was suicide. come on, 20 snakes occupying the whole screen going at the speed of light? Jesus what did you expect :o!
"awsome"
great job for 24 hours
"Nice little piece"
This is quite good for a first try at actionscripting. May I just suggest one thing to you though. With the main character you need to add an extra movieclip for it's base position so that you can only hittest with the snakes when it touches them at the same level. The problem is you have made, with you graphics, the illusion that the charater is closer to the screen. So the bad guy shouldnt hit it from further behind.
If you watch, Bot Bot's movieclip can be on top of a snake without it hitting. He can, in fact, drive "beside" a snake with no damage.
"FUN!!"
you shud put like health packs or somin to help the game "prolong"
Good idea.