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Diggin' For Carrots

Author

TrashMachine

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Date Submitted

07/18/2006 | 12:44AM EST

File Information

Game | 532.8 KB

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Current Score

2.59 / 5.00

Score Rank: #80,271
Popularity Rank: #97,475

277 votes | 1,012 views

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Related Submissions

Submissions by TrashMachine:

Ages 13+ Mild Audio
Diggin' For Carrots
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Author Comments

My first crack at Flash game programming, done in 24 hours. Based on an old non-NG Flash series of mine. Drive around and pick up some carrots. Don't let the snakes get you. Pretty simple stuff. UPDATE: Issues with level difficulty fixed, healthpaks added.

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The people have spoken

Average Score: 7.6 / 10

Score: 8
ComputzorChipClock

"Liked It"

date: July 18, 2006

Lol, pretty fun. Hope to see more games featuring the trash machine

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Score: 9
MorbidSocks

"Ha"

date: July 18, 2006

It was PRETTY DAMN FUN the first few levels but honestly easy as hell, and after 20 carrots, you put on a level that was suicide. come on, 20 snakes occupying the whole screen going at the speed of light? Jesus what did you expect :o!

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Score: 8
Twilight-Prince

"awsome"

date: July 18, 2006

great job for 24 hours

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Score: 6
Fion

"Nice little piece"

by: Fion
date: July 18, 2006

This is quite good for a first try at actionscripting. May I just suggest one thing to you though. With the main character you need to add an extra movieclip for it's base position so that you can only hittest with the snakes when it touches them at the same level. The problem is you have made, with you graphics, the illusion that the charater is closer to the screen. So the bad guy shouldnt hit it from further behind.

Author's Response:

If you watch, Bot Bot's movieclip can be on top of a snake without it hitting. He can, in fact, drive "beside" a snake with no damage.

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Score: 8
timlikescookies

"FUN!!"

date: July 18, 2006

you shud put like health packs or somin to help the game "prolong"

Author's Response:

Good idea.

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