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Mobile Weapon Episode 1

rated 4.01 / 5 stars
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Adventure - RPG

Credits & Info

Jul 14, 2006 | 4:35 PM EDT
  • Daily 2nd Place July 15, 2006

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Author Comments

This version is outdated, completed version here: /portal/view/362199

In the world of Sios, people pilot large armoured mechs called MAWs (Mobile Adpative Weapons). Discover secrets and brave the dangers of Acero Isle in this first episode of an epic online adventure RPG.

This is a sequel to the popular Mobile Weapon: Zero.

Visit for updates and the full version (with more weapons, items, areas and characters) soon.

This version is still in BETA, but will be updated gradually.

Known issues:
- The game ends after getting Calisto. Will be updated later.



Rated 4 / 5 stars

A problem

It looks like a great game,
But i have a little problem,
When i start the game it tells me to restart because it can't find some files, what should i do?


Rated 4.5 / 5 stars


It was the best game i ever try


Rated 5 / 5 stars


this is good work keep it up


Rated 5 / 5 stars

so you finally posted it to NG, eh Tyler?

due to what i said on the MW forums, i dont know if it is good or not for the MW community to get all those exited players posting like mad...well the game is great, can't wait until you guys finally finish that quest!


Rated 5 / 5 stars

A cracker

This game was truly awesome, I have seen console games worse than this. The title page is truly inspiring, the characters are drawn with great detail and I love the revolving logo. The Username and password concept made it feel like a proper computer game and I like how you could choose male or Female characters and when you changed your name and someone talked to you they said your name.
As soon as the game started I could tell the game was going to be first class, just by looking at the first screen when you were in the room their was so much detail. The walls, bed, window, table and outside were all drawn magnificently and I loved how the light shined off the wooden floor. The concept of the game I liked, how you could choose your response to some questions and the detail put into all the sets. For example Ron’s garage, the background was amazing with all the machinery and how it reflected off the wall. This was repeated for every room and person you talked too and the game play was excellent. I can’t really make a fault of this game, genius…pure genius.

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