Author & File Information


Submitted: 06/07/2006 | 10:13AM EST

File Info: Game | 1.4 MB | Add Game to Favorites

Genre: Puzzles - Other

Current Score: 3.14 / 5.00

1,315 votes | 106,526 views

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Author Comments

I made this game as my final physics project. It actually uses real physics equations. Yeah, scary, I know. Anyways, I thought it was pretty self-explanatory so I didn't include instructions.
Use the positive and negative charges to push or pull your proton into the goal. (On the longer stages, the trace function is very useful)

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The people have spoken

Average Score: 6.1 / 10

Score: 2
dargor17

"Uhm... wtf?"

date: November 11, 2009

I'm not so convinced by the physics engine...
In the first level, placing a + behind the projectile should be more than enough. The speed of the particle is not supposed to drop when it gets far from the source of the field: it's the strength that drops, and with it the acceleration. Another way to see it is to say that at first Coulomb potential energy is converted to kinetic energy, but when the projectile is far enough the potential becomes constant and so the kinetic energy.

Instead, the projectile slows down and slowly deviates towards the upper right corner: does it feel the field of the - charges up there? Maybe while not feeling the + charges?

Anyway, the trajectories are too weird for my taste, making easy levels much harder than necessary and hard levels too annoying.

I understand this was only a school project but please don't brag about using scary physics equations...

P.S. The major wtf goes to the comments, as always... I've read at least 5 reviewers referring to magnets, really sad...

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Score: 10
Hinook

"AMAZING"

by: Hinook
date: November 11, 2009

I give you 10/10 because of the physics engine, I had a LOT of fun on the first level :D

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Score: 3
PabstBlueRibbon

"Uhhh...."

date: November 7, 2009

2 for effort, I suppose. I ran the same one twice, and it went two completely different directions. Cute. I'm sure there's some random reason in physics about no two same paths or what-the-hell-have-you but as a game... no. If there's no reliability in setting up the field for strategy then there's a lot of frustration and not in a good way.

Try again.

Hope you got a good grade, though.

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Score: 10
Rhyolite18

"time consuming and requires thought"

date: November 2, 2009

Simple yet effective... takes a while to get the gist of it but overall a good game

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Score: 3
BigMattyO

"Wow..."

date: October 27, 2009

This game was awful, I'm sorry, but there are a lot of improvements needed to this game. You should be happy I'm giving you a 3 for a least creating a good idea and making it bad...

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