Author & File Information


Submitted: 06/06/2006 | 10:18PM EST

File Info: Game | 4.9 MB | Add Game to Favorites

Genre: Action - Platformer - Hop and Bop

Current Score: 4.03 / 5.00

10,670 votes | 1,189,771 views

  • Daily 3rd Place Daily 3rd Place – 06/08/2006

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Author Comments

Super Mario Sunshine 64 v.1.3

(Notice, If you experience Glitches, such as falling through platforms, lower the Quality; if it still is like that, then press the Mute button)

Now that I look back at this game (it's currently 2008 as I type this), I realize how much dreadful mistakes we made when making this game (We initially blame the fact that we were young and were overzealous about finally being able to make a video game of our own). A large error being, that when we originally made the game, we used Streamed Sounds, which, even though they keep the frame-rate up and (before we understood how to attach sounds with Coding) allowed us to repeat songs. However, those, in itself are the direct cause of half the glitches in the game, due to the fact it skips lines of coding quite frequently whenever it's streamed.

Now, after we've learned how to use Action Script and Flash Player properly, we've decided to redo the entire game the way we originally intended it to be. You can visit the Beta of it in the link below:
- http://runouw.sheezyart.c om/

Update v.1.3 is here! This update should make almost any computer able to play this game (just Mute it to nullify the skipping of frames). Plus, SAVING!! Thanks to Seel.

-=Notices=-

-There is a noticable lag in the beginning after you press Start; ignore it; it is a result of our foolish decision, where we (back during early development) overloading the Main Timeline with Movieclips... Nowadays, we'd never let that simple escalate to what is experienced here.

-Controls are as follows:
Left/Right = Walk around
Up = Jump upwards
Down = Walk through doors/ jump into paintings
Page Up/Down = Toggle Quality
Home = Return to Castle/Title Screen

Credits not found in-game:

-- Help with saving: Seel
-- Credits music found by: Pvt-blasto

All Characters and original Audio Copyrighted by Nintendo (and 1 song by Square Enix).

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Average Score: 8.1 / 10

Score: 9
ElectroMaster115

"to Wellbe"

date: November 15, 2009

Because we ALL know good graphics make a good game anyway its a good beta version

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Score: 6
Masahiiro

"*facepalm for critics*"

date: November 11, 2009

Oh god... people, look, this is first version of a Super Mario 63... Then please, stop to compare the final version to beta version >:

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Score: 3
jameskwilson

"decent"

date: November 9, 2009

its good but lets say this is like a cupcake and mario63 is like a whole cake wich would you rather have im fat so i would want the whole cake bad graphics sprites are like a second grader drew them 3/10

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Score: 6
WarningK

"Try Again"

date: November 2, 2009

As a Mario Fan-made game, but compared to Super Mario 63 which is some of Rumouw's better work this isn't very good, the sprites are a sloppy selection at best, the sounds quality is poor and demotivating, and the gameplay interface is too simple. For a better Mario game stick to Super Mario 63.

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Score: 0
wellbe6

"Worst Game! Bad Graphics!"

date: October 31, 2009

Bad Graphics! Runouw! I thought you made Great Graphics! Just Like in Super Mario 63 and the demo of this bad graphics Game! Next Time, Edit this game and make good Graphics! 0/10! BAD GAME ROB! (Runouw)

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