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Prince of War

Score:
rated 4.14 / 5 stars
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476,962 Views
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Genre:
Action - Fighting - Brawler
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Credits & Info

Uploaded
Jun 5, 2006 | 12:51 PM EDT

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Author Comments

Play as Prince Vern and take command of your army of brave warriors. Fight side by side with Captain Rield and Sergeant Pitt to drive the Orcs out of your lands.

Controls: WASD to move and 0 on numPad to attack OR arrow keys to move and Space to attack.

A remake of the popular game Battle for Gondor, featuring remastered gameplay, all new storyline, stunning backgrounds and cinematics. The hero can finally join the battles! ;)

Credits:
Alexander Asvegren - Actionscript
Bill Northcott - Graphics and backgrounds
Axel Hammarbäck - Graphics
Paul Komenza - Story
Matt Hanson - Music

Visit:
www.flashgem.com
senor-taco.deviantart.co
m
www.armorgames.com

Reviews


SpoomSpoom

Rated 5 / 5 stars

Retail-worthy.

Sell this. Beef it up with some non-Flash graphics (DirectX for example), perhaps some actual cutscenes, add some gameplay mechanics, and this would be an awesome game that I would buy from any EB. You're more than halfway there. As it is, this is the best Flash game I have played (all the way through!) in a LONG time. This will almost certainly reach the front page. Very, very nice work.


People find this review helpful!

TBTabbyTBTabby

Rated 3 / 5 stars

An improvement, yes...

Yes, it's nice finally being able to personally take part in the main battle intead of just fighting the peons at the top of the screen. There's a major problem, though: THE PEONS ARE STILL UP THERE AT THE TOP OF THE SCREEN. And since the game is over if even one of them gets through, and my other soldiers won't attack them, I have to make sure I kill them immediately. Since my guy runs like he just ate a Thanksgiving dinner, there's very little hope of catching them. Even less so if I have to recharge his health beforehand. Either lose the peons or let me send my men after them.

Also...being able to save would be nice.



ComNetComComNetCom

Rated 4.5 / 5 stars

Erm....

isnt this just a copy of the game battle for gondor?


Asvegren responds:

We've only invested a couple of months remaking it. Glad to know our efforts in improving the game have been noticed. -__-


pennysensepennysense

Rated 5 / 5 stars

cool

Don't change anything. It rocked. Making the hero normal makes it more belivable. He doesn't need a mega death ray to be cool. It was kind of like chess (choosing speed this time or power next time or inexpensive when there are problems) I really liked it



War-SquidWar-Squid

Rated 4.5 / 5 stars

Okay...

Basically, here is the deal. You made a hack and slash, but lacking some main hack and slash rules.

The hero needs to have some tpye of large, kick ass weapon or power, or have an abnormally long reach.

The hero can attack while running / have a running attack.

The hero can jump.

The hero has a special power that can occasionally be used.

The hero also has to be customizable. Usually with weapons, name, looks, thats all it takes.

Also, you tried to insert a troop system. It was small scale and sort of lame, being that everything attacks so slow, and you have to constantly replenish them.

Another problem: EVERYTHING ATTACKS SO SLOW! It's ridiculous. There is no combo, no nothing, just tapping space and moving.