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3d logic

rated 4.24 / 5 stars
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Puzzles - Other

Credits & Info

May 30, 2006 | 9:27 AM EDT
  • Frontpaged May 31, 2006
  • Daily 2nd Place May 31, 2006
  • Weekly 3rd Place May 31, 2006

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Author Comments

Fascinating Logical Flash game by Alexei Matveev from Minsk. Try it to test your IQ level!
To learn more detailed rules use 'Help', to play the game click 'Start'.



Rated 4.5 / 5 stars

Best cubic puzzle game on flash

A great mind twister game :).
My inferior intellect cant get past lv 16 so i'll stop here :(
It's a great game that makes u think outside the BOX.

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Rated 5 / 5 stars

True perfection

This is exactly what I want when I click on a puzzle game.
A simple, yet extremely enjoyable game.
Not too easy; a few levels had me thinking for quite a while, but not too hard either.
This game was perfectly tuned on me, a few times I almost gave up, but still managed to solve the puzzle at last. Where in most puzzle games it's usually way too easy, or too hard.
A straight 10/10.


Rated 5 / 5 stars

simply wonderful

I thoroughly enjoy this game. It maintains a great balance between easy and difficult which makes it all the more intriguing! (given I am still on level 23)

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Rated 0.5 / 5 stars

im sadly stuck

how do u solvr #7 ive been trying and keep geting destracted bye the 1 pink square and the 2 blue and it looking imposable....anyway i cant think well on how 2 solvr it and was wondering if anyone can tell me >_>


Rated 5 / 5 stars

Hours of intrigue

I was getting along pretty well through the levels without too much difficulty up until level 16 and got stumped for awhile. I am now up to level 23 trying to get through it, hoping to finish the game to go on to 3D Logic 2. So far, I think this is the most involved and well done puzzle game I've played on NG. Great job!

I do also think the puzzle moves too much at times. Being able to move it with the cursor makes it quick and easy to see the all the squares, but it can be prohibitive at times. For instance, when you go down to click "undo" you can only see one side of the board. I think it would help if you incorporated holding down a letter on the keyboard to momentarily lock the board. My friend purchased a version of this game on his iPad and since you don't use a mouse with it, the board is also static, and you have to drag the board around to see the other sides. After playing the game on both, a marriage of both types of movement seems like it would be the most comfortable gameplay.

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