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by: ParagonX9
Submitted: 05/14/2006 | 10:19PM EST
File Info: Game | 780.3 KB | Add Game to Favorites
Genre: Sports - Racing
Current Score: 3.76 / 5.00
565 votes | 24,918 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by Matt Bellis (Pyromaniac): — Choose below… — -Asteroids- deletepy01 Harvest! Medieval Defense The Flood The Tutorial Collab '06 TrackStar: Adrenaline
Submissions by Evan Marshall (Evan): — Choose below… — -NG- 30 min collab electric blue Mcdonalds Advertisement The 10 Second Collab The icecream man The NG Redesign Collab TrackStar: Adrenaline
*Must Have Flash Player 8*
*Edit* Submit and sound glitch fixed A race against the clock, compete for highscores!
art by: -Evan- coding by: pyro111 everything else by: pyro111
Made in one day.
Major thanks to Skanky_Andy for helping with the scoreboard!
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Spread the word about: Trackstar
Average Score: 7.5 / 10
"Here's some sugestions dude"
Mouse was a bad idea. But you're doing well so far. Trackstar Adrenaline was removed of the realism. Try to use keyboard settings instead. Put in CPU players to race with, improve your graphics etc etc etc
"WTF"
what were you thiking
"Bad controls"
I hate it when you have to move your mouse over, then more over, then more, and so on because eventually your mouse is off the pad and eventually off your desk (or whatever) and then you have to situate yourself and by that time your dead (or whatever). also when you're driving that way you have no idea what's coming up so there could be a 360 degree turn and you wouldn't know it so you would drive off the road then having to redirect yourself onto the road, hence the mouse problem again (you have to move the mouse over more and you might already be way over and then the mouse would fall off).
"Huh..."
Can be better with the animations...
Cheers :)
"things to need in this game"
HUD, like: - gas level - tires stress level - next curve direction and level (like on rally games and real rally) - players distances and times - damage level