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You saw the movie, now play the game!
This game plays with a robotron meets halo style, kill as many uberkids and ghetto-bots as you can!
Few notes: This game was made in less than a month.. had to submit it on pico day so yes there is some unpolished aspects.
that said, mindchamber and I have plans to take the game and make it into a level based shooter/adventure game with more enemies and guns, and way less bugs and lag.
Thanks to everyone for the positive feedback!
the big crap
just crap, could use some more weapons and have a better storyline
:( :( :( bad
bad...realy bad...too much blood
the game dose not have a story and there is not alot of guns in the game...
Its so har d and difickald
No... not what was expected.
Now before I completley eat this game raw I wanna say that everything works fine, the graphics + programming was flawless, and at first site, it looks and feels very attractive....
The big problem is that this isn't fun 45 seconds in.
You don't get hit alot, but when you do, you go into a strange and retarded looking flinch, leaving you vunerable to EVERYTHING in the area.
There no cover in the level.
Theres no fun weapons. (Explosives)
Theres no point in picking up another weapon once you found your weapon of choice.
The sounds for the gun firing were awful.
The situation never changed. It's always you VS the same guys with the same AI with the same guns.
The uberkids had guns
wth is w/ the robo-gangsters
No melee at all, which would be excusable if the long range didn't suck.
The guns fired odd (An uzi had like 7 shots, an AK47 had like 4). It should have been more like, you only have 1 big clip, but when you run out u have to grab another weapon quick. Like madness.
Shotgun was almost useless
Level never changed
High scores pain in the ass.
Can't do more then walking in 8 directions.... No jumping, no diving, no bullettime.
no objects in the area that can be shot to trigger a trap like in "Pico: Unloaded"
no way to recover hp once it is lost
Weapons werent that different. Shotgun 1 hit kill, rev 2 hit kill, uzi 3-4 hit kill, ak 3-4 hit kill.
no reload animations to tell you how long until your reloading, which also ties into no melee, something that I could have used during reloads.
Pico ran too fast (Literally dodging bullets).
the only pimped up weapons in the game were the uzi, which sucked, and the desert eagle, which was not wieldable by pico
No wave system. they simpley tended to pop out of set areas all the time.
A glitch in AI, letting you have like 4 guys behind a wall and only having to fight people 1 at a time. The glitch is only there because the bots are too
With such boring gameplay, the music was too dramatic.
The main flaw with the game isn't that its authors suck at drawing or programming. its that the way it was planned, it isn't fun... period. Like it cool for like 20 seconds. but when you get the hang of it you just lets yourself die....
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