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Airhockey Game 2.2

Score:
rated 3.23 / 5 stars
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2,519 Views
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Genre:
Sports - Other
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Credits & Info

Uploaded
Apr 30, 2006 | 1:07 PM EDT

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Author Comments

OK I guess this will be my last release of Airhockey Game unless you see some noticable improvements that I can make. The highscores do work on my homepage, but not on Newgrounds !

Reviews


SoupcatSoupcat

Rated 4 / 5 stars

You know man

I really liked this. Despite some flaws mentioned earlier.

What I also thought could use improvement, and be willing to help with if you'd like, is some of the graphics.

They're kind of bland and need more life. Also the menus have room for improvement.
I was also thinking of some better sound effects for when the puck hits the walls/player.
Again, I'm willing to give you a hand art wise! Just drop me a PM and maybe we can work together!



CyberdevilCyberdevil

Rated 4 / 5 stars

Great!

So many improvements since it's prequell . . . love this game. The "company name" is hillarious too, sounds so similar to Microsoft. keep it going!

-cd-



XwaynecoltXXwaynecoltX

Rated 3.5 / 5 stars

(( I HAD FUN ))

~~REVIEW~~
This was fun, it is not very had but still fun, and the "CONTROLLS" responded well no lag either a very fun hockey game, nice job, make more games sometime.

~~THINGS TO IMPROVE ON~~
More harder levels then what you have.

~~OVERALL~~
Fun hockey game.

~X~



drumman4everdrumman4ever

Rated 2.5 / 5 stars

Needs a bit of work...

I Like the game other than the few major bugs.

On multiple occasions the game didn't register that I scored. Also, the bug where if you move your cursor too fast it kind of gitches a bit isn't the greatest, and quite annoying.

Work on some of the bounce physics, and It'll be nice.



MiganMigan

Rated 3 / 5 stars

Good, but you can still improve the game physics

It was pretty good compared to the latter versions, but I couldn't stress out much further how crucial it is to really get the physics of the game to work the way it should. I think the key to the success of a game such as this is a good balance and relationship between human intuition, perception, and game physics. The ability of the game to actually deliver the correct movements according to how the player thinks it would react must be taken into real consideration. In other words, it should be pretty realistic motion-wise.

Another thing is the AI of the opponent. But its doin okay so far in that department so nothing much to add there, but to improve it as much as you can.

Graphics and sound ain't much of a big factor here in my opinion, but it still does help make things way cooler.

Overall it was good, but it still can use a bit of improvement. Keep it up!