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- For Pico Day 2006 -
Original game: http://www.newgrounds.co
A - Use
S - Inventory
Q - Change quality
Arrowkeys - Move
To use something in your inventory, hold S then press A to use the item.
Sorry all mac users. For some reason you can't play the final fight. I might look in to that later.
WHOA. This must have been a bitch to make!, I mean, the demi-3-Dish background look AWESOME, I still havent regained my breath!, not to mention the inclusion of a neat preloader/rag doll. I swear, if this doesn get daily feature I will nuke Ng's headquarters!. This is what re-makes should be!
Graphics: Everything looks awesome, how much time did you spent designing(Bah, recreating) the whole School?!, this is truly the work of a genius, or somebody with too much free time(Ill go with the first).
Sound: Hive is neat.(Yeah, I suck at reviewing music/sound...) but everything sounded right before(the original) so does now.
Overall: My favorite flash ever(later ill add it to faves...). Bugless, with exellent presentation, and even the preloader looks and plays well.
Everything was perfect! I loved the engine! Smooth..
This game rox!
This is a great game, and i like the way the controls switch for the end boss. I also like the ninja guy in the bathroom, he was kinda hard to kill.
good job all round tho, well made game
awesome just amazaing
the game is always a classic and u made it that much better nice job bro i mean the graphics rocked
This remake of Pico is awesome. The character movement was kinda slow though, and maybe you should have used a sripted camera for some parts. When Pico swaps depth with some of the object, he should really have gone around the object for it to happen, not to go right through it. You did a really good job for the most part. I think you kinda ruined Tom's shot at remaking Pico School, but he's got Pico 2 to make. You should really work with him and Mindchamber in the production of Pico 2.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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