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"SHIFT" : Change weapon.
"SPACEBAR" : Shoot.
Directional keys : Move left/right and rotate up down.
Choose from a selection of 3 tanks and blast your way through the game to defeat the boss!
Version 1 was submitted for a flash games design competition.
Version 2: Some minor bugfix and gameplay fixes.
Version 3: Coming soon. 2 Years in the making. (Multi-player online)
pretty great, although really short
good game, great responsive controls although it was a little short but it was all together really good.
Somewhat good game:)
It's a good game concept that can be improved of course.
Iwould suggest you to change tank's specifications regarding to Height. They would be a 3rd of the height you mention (to improve the specs which is a nice detail) and also, considering they're large tanks, well, increase the wieght of them as well.
Real tank guns shoot their rounds at very high speeds ranging fom 600 m/s to even more than 1.8km/s. This game uses a ballistic calculator of course so maybe you could try to escalate thuis in order to increase a bit realism. Also, low caliber guns have usually high reload speeds which range approximately between 200 rpm to even 500 rpm. Not to mention Gatlin type multibarrel guns like the Western 20mm Goalkeeper with 5,000-5,500 rpm or the Russian 30mm Kashtan which is around 6000 rpm. These values of course would make a game like this too easy and boring and would damage its style a bit, but you can take them as reference for to improve a bit shooting rate and precission.
One of the tanks looks deffinitely like an AAA system and also its caliber fits, I sugest you to give it a bigger reload rate.
And maybe you could add as upgrades different weapons like a Gatlin typed multibarrel gun which would expend its ammo quickly, but could be very useful against a boss (considering the gameplay features).
A summary, increase a bit reload rates, make specs a bit more realistic :) (a tank 3m wide and 12m high would look like a giant armoured ad rather than a tank :P), add some more kind of upgrades and increase the ammo's speed :)
I must say you put a good effort on this, so keep up the good job :) There's always space for improvement.
Wow! Thats a lot of details I've never considered..
This was started as a project with 2 other friends, and my first experience with actionscript(but with prior exp. in other languages)
Maybe I'll work out the physics and see how it'll turn out...
It was alright
I think it could be improved a little bit. The shooting for instance, its too slow. It was pretty good though overall keep up the work.
I guess I really should increase the bullet speed..
But I wanted to differentiate the normal bullet from the super shot. :X
Well now then....
It was a good game, but WAY too short and EASY
I beat it on my first time with each tank
That doesnt make the game bad tho, i just hope u have a lvl 2 in the works, my suggestions are
1) harder to dodge missils
2) boss battles that are easier than unload on it the run while your over heated
3) more diverse enimies
4)Maybe some upgrades you can get along the way besides more ammo
As for now, it is a pretty good game... worth playing
Short and sweet(with a few minor problems)
Well, according to all the reviews and my personal experinces, its alright but has one main flaw. Simply put, the over heat thing. You need to put an over heat bar instad of just having so only so many shots can be on the screen at once. That way, the game will be harder but the quality will reamin the same.
One person person brought up what they called the "ballon cannon." At first, i though was just an attempt to be clever, but i see what he meant by that now. The bullets move far to slowly and drop almost faster than they are shot. You should find a way to make the bullets quicker and drop way more realistic.
All in all, decent, but a long way to go.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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