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Uploaded
Apr 12, 2006 | 9:55 PM EDT
  • Daily Feature April 14, 2006

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Author Comments

*I had to rename the game to CuberXtreme because some company thinks that people may confuse it with their trademark product. The changes to the Newgrounds file and the new website should be up soon.

Remove all the colored cubes from each stage, set up crazy combo chains, learn the secrets of all the special cubes, and unleash the power of your pet sprite!

Go to www.CuberXtreme.com for additional and more difficult stages after you beat the Newgrounds stages!

CuberXtreme is my first puzzle game and second submission to Newgrounds. It was a lot of fun making it, especially with the new improvements to Flash 8. I hope you'll enjoy playing it!

Reviews


AceGamerAceGamer

Rated 5 / 5 stars April 15, 2006

Another "Im in a box for no reason" game...Yay!^_^

Like I say there are a few games like this, not all on newgrounds, but out of all of them I have played, this is by far the best.
Graphics - 10) The graphics were smooth, fast flowing animtaions with no flaws at all.
Style - 7) Very original, out of all "Help, im trapped in a big empty space, and all I can do is push blocks!" kind of games, this is the best. Would like to see some more kinds of blocks though... The ones already here are cool though. :-D
Sound - 6) The music got annoying, yet at the same time it was soothing... odd...
Violence - 0) Unless he eats the pets...
Interactivitity - 6) Not much to press, but I like the facts the controls are simple, without any of that " Press 6 while holding space to get pet from box" Crap.
Humor - 2) Like I say "Im in a box for no reason" but this is a game that shouldnt be judged on by humor.
Overall - 10) Right up there with ArmorPicross, this is one addictive puzzler.
Oh and to the guy before me, Auron somthing or other, I know I have done it once or twice, but you should do that while rating flash, and not just to say somthing to another person.
I have rated the flash properly though so =-P.
^_^


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auronrocksauronrocks

Rated 4 / 5 stars April 15, 2006

nice but i hate that guy

awsome but you know i really hate people who write 500 word revies telling about why the gave points... fags



Tricky-RiderTricky-Rider

Rated 4.5 / 5 stars April 15, 2006

Little hint for Training 1.

Just so poeple don't get too frustrated and give up before the game even gets fun... I'm only going to give away Training 1 though.

Left one: push green block down.
Right one, up two, left one: push blue block down.
Down one, left one: push green block down.
Down one: Push blue block right twice.
If you can't figure it out from there, you should really just stop playing puzzle games...

Also, to get ya started on the Final exam. Start by pushing the Ghost cube up. And never stop thinking about those Anchor cubes.

Great Submission.


People find this review helpful!

Xero224Xero224

Rated 4 / 5 stars April 15, 2006

OK

i only rated this game cause the idiota behind me in review sounds like he works on g4 or for game informer and we dont need to see that except when we read game informer or watch g4! lucky you are!



HeadSkimHeadSkim

Rated 4.5 / 5 stars April 15, 2006

nice

Graphics 9/10: Nice job! The animations were very smooth, and the graphics worked very well for this type of game.

Style 10/10: What else can I say? It was a fun, yet frustrating at the same time. A good game and concept.

Sound 6/10: The sound was alright, but it did get a little redundant at times. I suggest that, if you were to update this I'd put in more music.

Violence 0/10: A flat out 0. Fortuently, this isn't a bad thing because it isn't that type of game. Not all games need violence to be good, such as this one.

Interactivity 10/10: Not only does this game require moror functions, but some of the puzzles take a great deal of thinking.

Humor 1/10: Well, there isn't much humor in this, unless you get kicks from some guy pushing blocks around.

------------

Overall 9/10: Overall this was a great game! There isn't much for improvement except having the music change up once in a while, such as if you don't complete a puzzle a certain amount of times in a row. Perhaps you should also consider adding a hint button, or a button that shows you how to do it. It may alleviate some of the frustration this game induces.


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