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Credits & Info

Uploaded
Apr 1, 2006 | 5:45 AM EST
  • Daily Feature April 2, 2006

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Author Comments

After 6 months, a sleepless night, and about ten thousand lines of coding, Commando 3 has arrived! Read the instructions carefully, and report any bugs you find - I'll try to fix them and upload a new version ASAP. Be patient until the preloader appears! *v 1.6:* I'm pretty sure I fixed the save bug now. Check the corner of the main menu to see which version you're playing.

Reviews


00ffej00ffej

Rated 5 / 5 stars April 3, 2006

Kick ass

This game kicked ass kept me occupied for like 2 hours... good job.



jdubwatsonjdubwatson

Rated 4.5 / 5 stars April 3, 2006

that was fun.

to those who think this game is hard to control, learn to use the hotkeys. sheesh.

i found a pretty much unbeatable tactic. upgrade heat-seaking missles and train a bunch of rocket troopers. any missed rockets are guarenteed to hit something else.



BESTQBBESTQB

Rated 0 / 5 stars April 3, 2006

pphffffffffffbbbbbbbbbbbt

that sucked the whole being selected is just retarted it sucked



HufnagelHufnagel

Rated 3.5 / 5 stars April 3, 2006

you took a clunky interface and made it clunkier

most RTS games have you battling with the uint selection normaly, you make it even harder by having it not read units unless you get their center highlighted, and make it so sometimes it will select but be left as a blue and will not do anything, in addition you had to micromanage your men, you had no way of telling them to be aggressive or avoid conflict (somthing needed in all RTS games badly because micromanagement sucks)

Good game bad interface, also it creates a lot of lag



VorrionVorrion

Rated 4 / 5 stars April 3, 2006

It was decent

It would have been a fun game if it actually say worked. Like I would select a unit and tell it to do something and go to select another and it would go off and walk towards it so the AI or what not is off please fix it so I might enjoy this.