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### NEWS ###: Read up on the development progress of Exmortis3 at exmortis3.blogspot.com
Finally! The sequel is done! Thanks for the massive props from the first game - without it, this one wouldn't have been made... I hope this one lives up to the standard of the first one...
For all of you who are having issues with the Soduko element of the game - there is a walkthrough at both www.jayisgames.com and www.lazylaces.com which will fix you... Use it wisely!!!
Frontpage again! Aw... shucks :) Thanks guys!
Big thanks to www.lazylaces.com and www.jayisgames.com for the feedback and beta testing...
Leffler Web Design
Would have been nice to b able to read it
All of the words were all blurry for me seeing as how the words are so damn tiny on the screen that you need a magnifying glass to read it.
This ones ending was lame as hell.
FOR THE LOVE OF GOD PICK IT UP!!!!!!!!!!!!!!!!!!!!
I know you want this to be scary, I know you want things to be slow to up suspense. BUT THERE IS A LINE YOU CAN CROSS TO WERE NO MATTER HOW SCARY IT IS YOU GET PISSED ABOUT HOW MUCH TIME IS BEING WASTED AND DON'T GIVE A CRAP ABOUT A GHOST ANY MORE! Dude, pick up the damn pace. Also when you start you don't know what you're doing there, who are you, and what the backround is. You may have wanted it that way, i dunno, but i thought that took away any sort of "fear". I didn't make it pass the confession thing, i'm not waiting 10 minutes for some guy who looks like Freddy to tell me that i'm not in a safe place....
PICK UP THE DAMN PACE!
to scary to hard to everything. plus to real. dont make a sequel please.
sorry but its make it take 1 hour to sleep cos of this game and the last one.
Bad puzzles, no scare factor, terrible game.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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