PPGD: Battle in Megaville by arayh



Author & File Information


Submitted: 03/16/2006 | 01:24PM EST

File Info: Game | 4.8 MB | Add Game to Favorites

Genre: Action - Fighting - VS

Current Score: 4.26 / 5.00

20,949 votes | 1,232,480 views

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Author Comments

First off, read Bleedman's Powerpuff Girls Doujinshi (PPGD) if you haven't! Doujinshi is Bleedman's work, *NOT* mine!!
http://ppg.snafu -comics.com/

This is a fighting game based off of the story and characters of PPGD. 6+ playable characters! Juggle combo system! Several unlockable secrets!

Front page? Thanks guys, you rock!

Have questions/trouble? Click "Read More" and read FAQ at bottom.

v1.14

PPGD is a doujinshi written by Bleedman.
The character sprites in the game are creations of Dan123 and Emm456.

FAQ:
1. the character pics on the character selection screen are outside of the boxes
-> just my personal aesthetic preference
2. the combos use the keys F and G, not A and B
-> A and B stand for 'Attack A' and 'Attack B'
3. the powerpuff girls change uniform between different attacks
-> my use of incoherent sprites (did not feel motivated to edit them all, praying you don't notice)
4. What are the controls? Can I change them?
-> Go to the "Options" on main menu to see/change them
5. How do you play?
-> read the "How to Play" on main menu
5. How do I beat Zim?!
-> He's vulnerable to a certain laser attack..
6. WHY CAN'T I SELECT MY CHARACTER??!
-> try hitting 'F' or 'G' (your default attack buttons)
7. How do you pause?
-> You can press ENTER, or click on MENU

Version History:
v1.0
- first release
v1.1
- link to bleedman's comics now opens in new window.
- new Zim voiceovers by InvaderJimu
- can now hit JUMP for fast on-ground fall recovery
- damage levels increased by 50%
- now skipping win screen is possible
- adjusted sound volume for certain voices
v1.11
- added a congratulations screen for beating story mode on highest difficulty
v1.12
- fixed congratz screen's bugs..
v1.13
- improved congratz screen, for difficulty 6+.
- fixed zim for versus.
v1.14
- zim now falls in versus mode
- added extra hidden options

Found a bug?
Then please let me know. I like fixing bugs.

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The people have spoken

Average Score: 9.4 / 10

Score: 9
c0ltman

"Auesome"

date: January 31, 2010

This is a good game just needs to be longer 9/10 stars

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Score: 6
albatross412

"A Decent Fighter."

date: January 28, 2010

The Doujinshi is a very clever spin on modern cartoons today and the fighting game is enjoyable but seldom deep or engrossing. For one there is a small character roster that consists mainly of the Powerpuff Girls series with other Doushinji that make an apearance. The moveset for each character are activated with the same button presses and each character has similar moves. But with different launch and dash styles the variety of characters is apparent but skin deep. The story mode progresses but there is no closure as far as the game will go. Supporting two player versus is a nice touch and offers some friendly competition with simple character pallettes and movesets makes this game reminiscent of Super Smash Bros. With the crossovers and easy moveset but lacking an ample character roster, and finally an unforgiving difficulty spike; a great time killer in the end.

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Score: 9
omegafiend27

"Pretty Good"

date: January 27, 2010

the Doujinshi is like cartoons on anime crack! i love it!
I agree with the others, more combos please!

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Score: 9
MamodoZ

"Better"

date: December 31, 2009

Its a really good game and PPGD is a really good Doujinshi but, personaly i think it would have been better if you made it PPGD + Grim tales for longer better story, more character and more to unlock but thats just me and the game already how it is gets a 9/10

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Score: 8
Xaicast

"Area Glitches"

date: December 29, 2009

It's a really good game! I just wish there were more characters and combos. The only REAL problem I was getting was area glitches. When I say that I mean that I couldn't move when I stepped in certain locations and I would just walk in place. I could jump out of the glitch, but the CPU aren't so fortunate. It would be to my benefit if the last boss didn't also get caught in an area glitch EVERY time I tried to fight him. Zim gets stuck and you can't hit him unless he stops moving so I couldn't hit him at all while he was walking in place. I had to kill myself and try again but then he just got stuck and started walking in place again.

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