Be a Supporter!

Sounds of CS

rated 4.21 / 5 stars
Share Links:
Music Video

Credits & Info

Feb 22, 2006 | 1:34 AM EST
  • Daily 3rd Place February 23, 2006
  • Weekly 3rd Place March 1, 2006

If you liked this, check these out!

Plenty more like this here!

  • Counter-Strike
    Counter-Strike One of the most popular games for LAN parties is also popular among Flash artists!

Author Comments


As of FEB 16 2007, I learned who the TRUE author of the soundtrack was. He recently made an account on NG and submitted his work. He contacted me concerning several things, one being credit distribution. /audio/view.php?id=186403 4

Sorry DJ B.a.r.



Folks, this was the original weapon's instrumental piece to craze the internet. The Ballad of Blackmesa by Ronaldthecock, Battlefield 2 gun sounds by Serpento99, and CoD4 gun sounds by Serpento99 were all inspired by THIS flash, NOT the other way around. This is the ORIGINAL.

This submission predates all of their Youtube accounts, and the song, published in 2002 by DJ B.a.r., predates Youtube itself; Neither I, nor DJ B.a.r. could have possibly gotten the inspirations or idea from Youtube.



Rated 5 / 5 stars


They did exactly the same thing for Half life two...this is just a copy...

StealthBeast responds:

You're talking about the Ballad of Black Mesa.

Though I will say that it is better executed, it was the Ballad of Black Mesa copied US... not the other way around.


Rated 5 / 5 stars


This was a cool little Counter Strike flash,the idea of it was cool & creative with all the gunfire going with the beat of the song and i must say that it synced up perfectly plus the animation was solid so overall i enjoyed this very much,great job.

StealthBeast responds:

Excellent. Glad you enjoyed it.


Rated 5 / 5 stars


That was awsome!

StealthBeast responds:



Rated 5 / 5 stars


Repeditive but good and for the record some of those guns are loader or quieter than shown like the ak m4 and UMP ak well the kind not legaly sold in the us is quieter ump loader

StealthBeast responds:

ingame they mostly sound the same (awp and grenades being of the few exceptions)

In real life, sound is generally determined by caliber, barrel length, and acoustic properties of the terrain.

Yup. It was pretty repetitive, but I'm glad you liked it anyway.


Rated 4 / 5 stars

Solid, but not fantastic

The music is creative at first but soon becomes repetitive. Even though there are different weapons like the grenades and silenced weapons, the actual beat and rhythm stayed almost exactly the same.

In this regard I understand you didn't have the most colorful score to work with. That's why I'm giving you an 8 instead of a 6. Mostly because of the final sequence where there are interesting cuts between the CT defusing the bomb and the sniper and the guy getting shot and blah blah blah.

StealthBeast responds:

Lol so I got... sympathy points?