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Salad fingers lust for rust. Character design by David Firth, Game Development by David Ellis. For anyone who likes salad fingers and wants to
waste some time!!
Please dont take this game to seriously. Firth is a friend of mine and I just wanted to put something together. ITS JUST TO MESS ABOUT WITH!!
Well when you really think about it, this is just another "catch stuff that falls" game but with a popular character. BUT, you did add the jump, so it made it a little better. I don't know if you drew everything or just got it from the movies, but if you did draw it all then good job.
My only real problems were that the sound he makes gets annoying after awhile, and that while I was playing my "red water meter" started rapidly dropping on it's own for no reason.
Interesting game, not the greatest, but it entertained me for a little bit. Good job.
I read your thing where it said "don't take this seriously," so I didn't.
But if it were made into a serious game, I'd do things like make different faces for different levels of pleasure or displeasure. Or maybe more of the "villains" running around at the bottom for different levels.
It was amusing though. Good job.
Not bad, but too many enemies.
There are too many enemies on the bottom at the same time. If you land on one, then you can often get multiple hits and die. With so many, you often cant jump far enough to get over all of them, and thus, you land straight on one.
Why does the life bar have to move down even when you're not hit? I know it's set up as a timer, but it sux.
i dont know wat to say... i didnt really like it i thought it was boring.... oh well
It's bad.BTW,is Salad Fingers a girl???
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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