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Old idea, badly executed
In spirit, this game is a variant on the old "keep the ball in the air" games. Your job is to keep as many little men as possible bouncing back and forth on the screen. The graphics are unspectacular, as is the sound, but this game really falls short when it comes to the gameplay. There are two viable ways to control a game like this, either hit anyone you click or fire some sort of shot with a time delay where you click. This game chose the worst of both worlds, you click on one of your targets to fire a time delay shot... at where he was when you clicked him.
Advice: Improve the graphics and sound, fix the control system, and possibly even add some kind of power-ups (possibly triggered by large combos).
You tell me here so stupid things.
i loved this game, it has so many levels, and is so fun i love it, HUGE replay value, if only there was some different modes, maybe some story, and different types of people
yeah. I did think about skins(like different people or creatures) but it takes time you know. Not for one person. An I need to make other games.
Ummm i dont realy get the game trowing cans in the air is not that much fun but it is nice and sweet.
It's not for you then.
What a weird concept, yet it works so well. Original and addictive. Kepp up thw good work.
This Game is so Awesome it's hard to describe, Although, It'd be great if there was a mode where there were crowds of people or something, You tend to get stuck just getting one person at a time.
That's just at first.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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