Author & File Information


Submitted: 02/16/2006 | 08:35PM EST

File Info: Game | 1,021.4 KB | Add Game to Favorites

Current Score: 3.60 / 5.00

950 votes | 25,695 views

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Author Comments

It is only an early alpha version but you can already do stuff.... you say if it gets blammed!
If you rate this low you should reconsider your opinion when you actually realise that this engine contains:

- 83 AS 2.0 Classes!
- 6607 Lines of Code!
- 400 PNG Images
- 500 Sprites

And if that is not a lot of hard work and you still say hey the graphics are messy or hey this bug that bug.

1) It is an alpha => not finished

2) This was a lot of work and still takes a lot of time and effort to be finished at all.

3) There is already a new version and a map editor
which will feature better graphics anyways.

PS: Decompiling won't help you understanding it, it is heavily optimised code that is not meant to be easy to read. Better do not even try :).

PPS: THANK YOU ALL A LOT for your feedback! And please be patient with this project. The real gta took more than one person several years to make so guess how the odds are for a one man flasher..

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The people have spoken

Average Score: 6.9 / 10

Score: 5
kiwasawa

"almost there!"

date: January 12, 2010

work on it and it will be perfect

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Score: 5
BULLETEGG

"blaah"

date: December 24, 2009

down guy is right :P

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Score: 3
madnoob11

"suks"

date: November 4, 2009

good desgin but sucky gameplay

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Score: 9
Frankenstein190

"Not bad"

date: October 5, 2009

But it looks like a small demo for GTA London
Good work
I know that making a GTA is EXTREMELY hard

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Score: 0
RDBFLASH

"crap"

date: September 24, 2009

Sorry, i don't like it.
It lags
The characters are tiny
The pick ups (pistol, etc) are bigger than the person. Get the scale right.
Sprites and pngs aren't good man.. you should be drawing all the things in flash.
There was no good music or radio stations.
You didn't gave your game a good name, you just named it.. "GTA Style." Thats like me making a turnbased system game and naming it "Pokemon Style."

W,S,A,D keys would be nice to control the character.
The interface was messy and looked odd.
When i walked, it shows white lines from where you have the tiles apart.
There are no instructions.
I pressed SPACE, and some horrible animation came up with some cheap sound, and then the terrible "screaming" sound that you got from flashkit started playing... "cheap."
The explosions didnt match the quality of the graphics.
You didn't make the graphics.. you copied them from sprites and pngs.
There are no missions
The SOUNDS overlap each other, they really are annoying (especially the screaming sound)
I had an AK47 right away - not much of a challenge, the AK should be a hard weapon to find/buy, not a starter weapon.
Some images were fuzzy, and some were clear. Looks pathetic.
Some tiles dont match up.
Stick to one graphic style..

And, The real GTA series wasn't done by one person. It was done by a large team of professinals, and it didn't take several years.

September 28, 2009

Author's Response:

First of this thing is really old, there was a much improved version until my harddisk crashed and it all went to hell. This was not made with as 3.0 but with as 2.0 !

There are no vector graphics used except for menus, its all sprites. And I made 100% of all graphics.
This game is also not finished!
You can remap the keys to W A S D in the options (which you didnt see).
Its an unfinished game, hence no instructions.
There are taxi missions, you just have to get to the right car, and thats about it.
There is not supposed to be much of a challege, its a free ride / cruisin test version of an alpha version of a game.

Like said it was a lot of work and thats the old version of the engine ect. Maybe i ll pick it up again some time.

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