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Thanks to Tom & NG for sponsoring this one!
And HUGE thanks to Mindchamber for hooking me up with a bad-ass new intro movie for all my games.
Guide santa through a goblin infested north pole and use a small arsenal of weapons to take care of business. Levels ARE destructible, and there are a bunch of secrets and easter eggs to be found.
Happy new year!
PS, if you have trouble playing with the mouse, there is a noteboc control scheme that lets you play with the arrow keys instead.
*fixed right click menu problem
*fixed menu glitch
Did you, ya know... beta test this much?
- Holding down jump makes you keep jumping
- Shooting dead elves keeps giving you points
- Hitting water takes off 75 health (wtf...)
- Elves just kinda sit there most of the time
- Shooting in the air moves you a bit too much after awhile
- Differences in guns is not very pronounced
- No real reason or convenient ability to destroy environment
- Many, many glitches with the ground: walking in it, jumping through it, sinking into it...
- The aimer is rather unresponsive at times
Other than that, the terrain thing is really cool, just not really used...
A fun game, with minor flaws.
It was a pretty good/average game in my opinion. Somethings, such as the music, need to be changed. But overall, it was a good game.
Hah, this is an awesome game, took me a while to beat it and find the characters (still looking for one). Great work!
That was pretty cool, well done Phsyco goldfish. But the thing is, four weapons is good and all, but you hardly seem to use them, and there is an overexcessive amount of time to kill mindless enemies. Ans since you could walk somewhere were enemys don't respawn, you could easily just sit out a level. Reminds of the worms
games with destructible turf and lethal water. But the goblins could stand to be a little smarter. Anyway great job.
I liked this.
I have just a couple complaints though. The idea of a checkpoint would be nice. I hated it when I would get so far through a level, then die and have to do it all over again. The auto switch would get annoying, and the idea of huge life loss for some things was just irritating. But Its a solid game and addicting too.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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