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The Butcher [Part 1]

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Author Comments

!!-Updated: Added a room with about 4 enemies.

!!-Bugs: The health system on the player doesn't work, Survival is kinda pointless without the dying system. So if anyone could send me a working script on how to get to the scene "gameover", that would be helpful.

Use left and right arrow keys to move the slides in the intro.

Enjoy =)

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Eesh

It shows promise, but it seriously fails in the graphics and sound department. Also, you can't turn around, and it's way too easy to die. Though once your health hits 0, it just goes back to 10, so I guess it doesn't matter. It's also damn near impossible to get an attack off. And like the guy before me said, learn to draw something besides sticks. There's no tolerance for them anymore.

Delop responds:

This game is my first game.

No sticks

Get rid of the stick figures. I don't care how bad your artwork is, if you're going to be a flash animator you need to learn to draw something better than sticks. Take an art class or two. Sticks are an outmoded concept beaten in the ground like a dead horse. Also you win by running past the two people. ActionScript needs work.

a problem

well the thing is.. when you go to fight the 2 guys in the game... if you run past them you win without even having to kill them... i found this out by pushing over and attacking and than all of a sudden the game was over... probably already knew that but if not than i guess it helps a bit... but other than that i look forward to the rest of the game... story line was a little strange, caught me off guard!

Make it longer. Redo the art style. More Gore.

Great job with the actionscripting. You might want to reconsider the art direction because only a few can get away with stick figures. Please deliver us a hefty share of blood splattering gore in the finished version since the main weapon is a cleaver and the protagonist is a Butcher.

Almost...

Make it longer... and it will get my protection...

Credits & Info

Views
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Faves:
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Votes
14
Score
2.61 / 5.00

Uploaded
Jan 23, 2006
12:35 AM EST