Be a Supporter!

Keep your V.L.

rated 3.65 / 5 stars
Share Links:
Action - Shooter - Horizontal Flight

Credits & Info

Jan 10, 2006 | 12:28 PM EST
  • Daily 5th Place January 11, 2006

If you liked this, check these out!

Author Comments

New Passwords: ammo it, shielded, gun up, the end.

ADDENDUM: In case you're wondering about the other levels, try these passwords: lipstick, pucker, and lifeforce.

WARNING: The green moss regenerates!

EDIT: The box at the bottom of the main screen is for level passwords.

This is another 1-man band project. The premise comes from a very funny quirk in Mormon culture called "V.L." see if you can guess what it stands for.

My apologies if it gets laggy in some parts, I tried to optimize my code to avoid it, but I know it may still happen. I haven't tested it on many slower processor computers so let me know how it runs if you're using one.

It was made for my LDS/Mormon-oriented site,



Rated 4.5 / 5 stars


good game and I finally got past lvl 1 without cheating! *JOYFUL YELLS!* anyway i like the game but if you get the sonic boom and get to close to moss it will shoot but will just go through also with the rockets if you're in a tight area and kinda close to a wall it will pucker but won't shoot anything, Anyway i liked the game but cant figure out what V.L. stands for!

BoMToons responds:

It is a mystery to everyone...


Rated 5 / 5 stars

ver fun

an oldie i never played before but it was interesting XD


Rated 4 / 5 stars

Ohhh, that's what it means!

I've never heard it referred to that way before. I feel dumb for not figuring it out sooner, though. Very funny!

BoMToons responds:

Hee hee, yeah...that IS what it means.


Rated 4 / 5 stars

pretty good

i enjoyed playing this but i think you should have more gun upgrades and maybe a health bar.also the turrets took about 10 shots to kill so it is kind of difficult at first.

BoMToons responds:

Thanks for checking it out, and for the suggestions.


Rated 4 / 5 stars

Very nice shooter...

I really enjoyed this game. However, I do have some suggestions to make it better next time...

-Hit detection felt a bit off, both with enemies hitting you and you hitting enemies. The first boss in particular had a glitch which would make him unhittable at times you should be able to hit him.

-More shields would be helpful. To balance it out, you could make it so that the shield no longer damages enemies but just passes through them.

-The missiles actually felt LESS useful than the sonic waves, seeing as they had a smaller area of effect. Maybe make the missiles bigger.

-In general, the ship felt a tiny bit sluggish, especially in later levels which require quick movement. A little speed boost would help a lot.

In general, though, I love the game. I hope you make another.

BoMToons responds:

Thanks for the review. I'll try to take your suggestions into account for my next game.