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Uploaded
Dec 11, 2005 | 2:00 PM EST
  • Daily 3rd Place December 12, 2005

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  • Christmas 2005
    Christmas 2005 Santa gets serious, Snowy eats people and JoeCartoon brings some holiday cheer!

Author Comments

Christmas Combat: seasonal characters battle it out in a classical 2D 1 vs 1 beat 'em up!

Controls: Arrow keys to move, A and S to punch, Z and X to kick, A + S for special when charged.

Each character has strengths and weaknesses.

This game marks the debut of gavD's new Versus Effect 1 on 1 fighting game engine. You cannot change the controls in Jingle Ballistics, but future VE games will have this facility.

Reviews


MrKickyourbuttMrKickyourbutt

Rated 3 / 5 stars December 14, 2005

ARGH!

Way too fucking hard!


gavD responds:

Some people have complained that it was too easy... Ah well!


Picofan35Picofan35

Rated 3 / 5 stars December 12, 2005

Its Ok

Its ight i like da fact u can fight wit christmas characters but u shouldve more characters and moves and it was 2 easy i beat the game with da same moves overall its ok


gavD responds:

Yep, there are some cheap moves - especially with Elf...


FirstDarkestMasterFirstDarkestMaster

Rated 3 / 5 stars December 16, 2005

>:0

WAY To fuckin' hard...Its ok anyways,i got pissed while playing it,er,Keep up the good work


gavD responds:

Some people say too hard, some people too easy...


Sean-GuevaraSean-Guevara

Rated 3 / 5 stars December 14, 2005

good, but

if u want to win VERY easily, just do a jumping "s" attack with any character - "frosty" is quite good for this, as is "toy". it's possible to complete the 'difficult arcade mode' without recieving any damage in any rounds by doing this. nice idea, but its a little half-baked. doesn't last long enough, hardly any moves etc.
worth 5 mins of playing time tho ;)


gavD responds:

True that, there are some cheap attacks in this game! Jumping attacks are like Phoenix Smasher x 10!


Grayald12182Grayald12182

Rated 3 / 5 stars December 12, 2005

Would have been better if it worked right.

Attacks that should be connecting aren't doing anything.


gavD responds:

There are a few attacks where the hit boxes are imprecisely misaligned - I got it as tight as I could without making the games system too complicated.