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Dec 3, 2005 | 6:13 AM EST

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Author Comments

A deatailed RPG tutorial, i just learned how to do this stuff, so i thought id make a tutorial!



Rated 5 / 5 stars January 24, 2009

Thanks so much

thanks for this awesome tutorial
it will help me alot in my upcoming game
i'll give ur name in the credit as well


Rated 5 / 5 stars January 1, 2009


This really helped me alot! But there is a bug, the keys somethimes skip a frame, Try to fix that m'kay? Other than that it was flawless! Keep up the good work!

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Rated 5 / 5 stars December 3, 2008


just one question, how would i make it so if he gets into a battle, when he finishes the battle he will go back to the same _x and _y co-ordinates?

Hoeloe responds:

Store a variable called playrx and another called playry, set them to the players _x and _y on the code to start the battle, and the reverse when the battle ends.


Rated 5 / 5 stars October 25, 2008

Good but

Sorry man you lost me at the start, i read the rest and its a really nice tutorial but i could only do the start 4 frames of the guy then the rest when i moused over the keyframes it just was 2 quick for me 2 see i didnt get it 10/10 and 5/5 anyway because it was good i just didnt get it.


Rated 4.5 / 5 stars October 21, 2008


It was a good tutorial. Everything was easy to understand and put in the simplest way possible.

There's just one thing;
"player" just keeps on walking after you move, even if he is stationery...

Hoeloe responds:

That's because you missed a piece of code. Theres a bit to put on all the walking animations that says if the key isn't down, go to the respective idle frame.

This tutorial isn't great though, it has a lot of flaws and I could easily make a better one.