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Dec 3, 2005 | 6:13 AM EST

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Author Comments

A deatailed RPG tutorial, i just learned how to do this stuff, so i thought id make a tutorial!



Rated 5 / 5 stars

Thanks so much

thanks for this awesome tutorial
it will help me alot in my upcoming game
i'll give ur name in the credit as well


Rated 5 / 5 stars


This really helped me alot! But there is a bug, the keys somethimes skip a frame, Try to fix that m'kay? Other than that it was flawless! Keep up the good work!

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Rated 5 / 5 stars


just one question, how would i make it so if he gets into a battle, when he finishes the battle he will go back to the same _x and _y co-ordinates?

Hoeloe responds:

Store a variable called playrx and another called playry, set them to the players _x and _y on the code to start the battle, and the reverse when the battle ends.


Rated 5 / 5 stars

Good but

Sorry man you lost me at the start, i read the rest and its a really nice tutorial but i could only do the start 4 frames of the guy then the rest when i moused over the keyframes it just was 2 quick for me 2 see i didnt get it 10/10 and 5/5 anyway because it was good i just didnt get it.


Rated 4.5 / 5 stars


It was a good tutorial. Everything was easy to understand and put in the simplest way possible.

There's just one thing;
"player" just keeps on walking after you move, even if he is stationery...

Hoeloe responds:

That's because you missed a piece of code. Theres a bit to put on all the walking animations that says if the key isn't down, go to the respective idle frame.

This tutorial isn't great though, it has a lot of flaws and I could easily make a better one.