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Uploaded
Dec 1, 2005 | 8:24 PM EST

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Author Comments

mmm

Reviews


Kitten-the-VG-AddictKitten-the-VG-Addict

Rated 5 / 5 stars December 2, 2005

Well...

...that was...very interesting...good work...


CorpseGrinderClock responds:

Thank you much


DavionFuxaDavionFuxa

Rated 1.5 / 5 stars December 2, 2005

Front Page?

You need to have for meat in it. It was too short, and it was really bland. You should also consider to the fact that the conversations should have been readable, you just see a block of words and don't have time to read them. The dress up game was better then this.


CorpseGrinderClock responds:

Yeah? Well...your mom.


Knob-GoblinKnob-Goblin

Rated 5 / 5 stars December 2, 2005

. . . . . . .

lol.


CorpseGrinderClock responds:

Can I be your concubine?


AnkhClockAnkhClock

Rated 5 / 5 stars December 2, 2005

Review part II

That was even better than the first. The funniest part was Sir clock, which was funny because, well, it was true. Sir clock actually does that, which added to the Humor score.
I will now be original, and bring to your attention something that *nobody* has said, and you *Obviously* did not notice: The text moves too fast at the end.
Joking, that was fun.
And, for making a sequal, here are your babies back!


CorpseGrinderClock responds:

I'm going to cry and mark you abusive for pointing out that there was something wrong with my movie. I'm off to starbucks to cut myself over my latte while listening to dashboard confessional.


HaravikkHaravikk

Rated 3.5 / 5 stars December 2, 2005

Pretty good

Okay, first things first, one of the highlights of this for me was the lack of those godawful computerised voices. I'm sorry, but they were the annoying in the first clock movie, and they've only got more-so since then so good on you!

The art style was good, very well done for the "classic" style of it all.

Humour was so-so, give a random character a top-hat and I'm laughing, the 'conversation' with sir clock was quite funny.

Overall a good submission. In future I'd work on timing, the speech 'indicator' (the little waving thing next to the clock) should be sped-up/shortened since there's no talking/words at that point, meanwhile the words spoken should remain in view for a little while longer to make it easier to read. If you're a fast reader then try to get roughly how long it took you to read, then at 20% or so for slower readers.


CorpseGrinderClock responds:

The timing was exactly why I didn't do that. I made it so that the text boxes would begin and end on certain points in the music. However, your point is still valid, it would have been a more enjoyable movie if the text boxes had been slower. I'm glad you enjoyed it.