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Uploaded
Oct 7, 2005 | 11:26 PM EDT
  • Daily 3rd Place October 9, 2005

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Author Comments

Gorillaz Groove Session is a follow up to our Weezer Jam Session game. It is one of our biggest projects to date. We spent countless hours on this game, and were able to include three playable characters, an instructional demo, and a high score table. Go ahead and see if you can grab one of the top 100 scores.

If it's your first time playing, make sure you view the instructional demo.

Reviews


CanadaAotSCanadaAotS

Rated 5 / 5 stars October 8, 2005

hard...

very cool, gorillaz rocks!
really hard game though, or at least I found it hard.


johnbell responds:

The more you play the easier it gets. Did you try viewing the instructional demo?


DC-CraneDC-Crane

Rated 0 / 5 stars October 8, 2005

I don't know

I love Gorillaz and I think this would have been a VERY good game...it was just SO DAMN HARD!!! I mabye got one slightly correct one out of all of them.



pixelsJackpixelsJack

Rated 4.5 / 5 stars October 7, 2005

5

Things you need: More songs
easier interface
Russel, playable (maybe even Del)



kano5kano5

Rated 2.5 / 5 stars October 7, 2005

How do you play this?

There's nothing to tell you exactly what arrow hit at what time. I felt kind of stupid dancing next to a gorilla who seemed to know how to dance to the song by heart. If this had an arrow guide, it would be pretty fun. Did you just accidently forget about giving one?


johnbell responds:

The instructional demo has arrow guides. Check it out and and try playing it again.


TheDevilMyselfTheDevilMyself

Rated 1.5 / 5 stars October 7, 2005

I don't get it.

Ok, you have an interactive exaple thing, and i STILL don't get it. Are you supposed to be pressing the keys at the EXACT SAME TIME as the monkey?

And i wanna play as the drummer! (AKA DELTRON 3030)

I really don't get this. If the above is the case, then this game is just simply impossible. There's a reason games 'like' this give you about a half a second before they require you to press the button.

D


johnbell responds:

You and the computer take turns. He does four moves, then you do the same four moves to the next four beats.