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Uploaded
Sep 30, 2005 | 6:24 PM EDT
  • Daily Feature October 1, 2005
  • Weekly 2nd Place October 5, 2005

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Author Comments

UPDATE October 7: I've killed the boss loading bug previously mentioned (so reload the boss all you want), and a couple other wall penetrating ones too. There's a new move added, which allows you to attack from the ceiling and break necks. Check it out! (note: I just realized that doing so does not increase your stealth points, so I'll fix that in a later release)

Wink is back in a NEW game, this time to fight the dragon and rescue the princess for sure! Watch the How To to learn all his moves!

Thanks for playing!

Reviews


MrCaravaggioMrCaravaggio

Rated 4 / 5 stars

8

Has got to be one of the better games I've played on the site. I especially liked it when you stood close to a guy and whacked him towards the screen. That's the kind of playfullness you don't see on the site much. Reminds me a lot of turtles in time.

At first I was going to complain about the plain graphics, but there were little touches that helped save it's score, like the light cast on the player when he fires the staff and so on.



Chris-AldinChris-Aldin

Rated 4.5 / 5 stars

Really well done! Awesome game!

Wonderful job guys, what else can i expect from 2 of my favourite authors on the entire site? Well nothing less than this, thats for sure. I cant say this enough but you guys have yet to fail to impress me with one of your submissions. You guys continue to earn my respect, after tons of your original games, creative movies and multiple talents. Just amazing how you guys can always be so consistant. Here is my review!

The graphics were absolutely good enough for a perfect 10. Everything was just so cool looking!! The graphics were also improved over the demo version for sure. The drawings were refined, along with the backrounds. The animation was surely improved as well. The colours in this fit the sotry perfectly, you used a lot of blues to get that nighttime feel across, it was done simply perfectly. And the way that combined with your animating style was amazing. Way to go for the visuals! The style of this game wicked, not just because some of my favourite authors made it. Your animating style helped out with the overall style in this case. The idea for the game, a simple platformer with a few upgrades, was a really smart one. Perhaps there could have been more enemies, and a wider variety of upgrades. And you have to fix the glitch at the boss, i had to restart my computer to stop the music playing, even after the game was closed. The sound was awesome, sometimes the sound effects didnt quite fit in with its action , but the music almost made up for that. Again dustball you are showing us one of your many talents. The interactivity was awesome, there waas a lot of different ways to attack.

Overall this was an awesome game that was really brought down by the big distracting glitch. If you didnt have that i would have easily given a 10/10, because the rest of it was superb. Keep it up guyz, keep moving up in my favourite authors list!
~Two Thumbs Way Up! 5/5


People find this review helpful!

Dragon-StielDragon-Stiel

Rated 4.5 / 5 stars

Very nice

A really cool game. Great work on this. Can't think of much else to say besides that. Awesome game.



JiggminJiggmin

Rated 5 / 5 stars

Holy poop on a stick!

Make that two holy poops on a stick!
Everything was very well done... I don't know what else to say.

Just wondering... did you use a vCam or something similar in this game?(changing the x and y pos of the _root) Because I noticed a little pixel shift on the health bars... and the only thing I can think of that would cause that is if you had the bars inside a vCam...


People find this review helpful!
gel responds:

Yes sir, I did use a vcam. Why, do you know a way for it not to do that pixelly shift in the vcam? Email me for further discussion!


Halogod817Halogod817

Rated 4.5 / 5 stars

Yay! It's not glitchy anymore!

I was hoping this game would come ever since I figured out how glitchy the other one was :)! The graphicss were alot better, you could finally actually kill the warlocks without having to choke them or hit them in to the screen. (That's why I gave it a 2 in humor) You did a REALLY nice job on this one guys! Make another one!