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Catch Me If You Can!

Jmac-08

Author

Jmac-08

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Date Submitted

09/14/2005 | 10:26PM EST

File Information

Game | 866.8 KB

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Current Score

2.31 / 5.00

388 votes | 2,463 views

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Everyone Suitable For All Audiences
Catch Me If You Can!
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Author Comments

This is my first flash game.

This is probably the final version. 30 levels, plus a bonus. Until I start finding my errors, of course.

Thanks to everyone who voted this game on to newgrounds, now play all 31 levels of it and give me a better score!

29 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 6.2 / 10

Score: 7
MR-Joyboy

"ok"

date: January 15, 2006

this game was very easy, its rather good for a beginning keep up the good work

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Score: 7
Green-Day

"pretty good game"

date: January 1, 2006

this game was fun but it got a little hard.
the enemey seems to lock on to you and not let go and if you come close to walls, dead almost instantly
i liked the music and it was pretty unique and cool
it was great for a first try
a sequel to this would be filled with good oppurtunities and would probably be really fun

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Score: 8
GoreBastard

"cool"

date: September 19, 2005

First off all, thanks for using my "flowing carpet" song!

The game was pretty cool, but completed it pretty easily. I found that if you move in diagonal directions, blue seems to move quicker, so basically I moved in a snake like way! The music on the third set of stages seemed too compressed though, and it was hard to hear it properly. I hear it's better to use short songs and loop them, to keep memory down or something. What do I know though, I havn't made any flash cartoons/games.

Anyway, cool game, just needs a touchup on the graphics a little, and maybe some different enemies here and there. For a first flash game though, it was good.

Author's Response:

np... thx for making the great music...

Diagonals do make you move faster too...
simple math

The music in the third set has a scripting error in it, everytime you enter a frame it restarts right over itself, which is a problem im working on, and should be fixed if I ever update it.

Also... if I ever get around to the sequel... it will take place in a jungle with more enemies... (cheetahs, bugs, a purple enemy)... with more obstacles too....

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Score: 5
BiscuitMan56

"Not too bad...."

date: September 19, 2005

Good concept. I found it fairly easy. Last level needs to be harder, not a good last level at all, I found it to be one of the easiest. The sound is annoying to me. Enemies need to start off slow and get steadily faster as you get farther into the game. Started to bore me around level 10, only kept playing cuz its early in the morning and theres nothing better to do.

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Score: 5
BlueToad

"the enemy is too fast, so you can't win"

date: September 18, 2005

It was a good concept and I liked it, but the enemy was too fast for the character, so how are you supposeto win, when he is all over your nuts like that? Oh I also found this game by seeing your post on the forum, so it did attract some attention, but change quite abit on this game

Author's Response:

I assure you, victory is possible. I assume you got stuck on level 5 (it's tough)...

If thats the case....

a little walkthrough for level five.

________________________________
| |
| You------------ |
|________________ \ _______|
| | \ |
| Exit | \ |
\ | / |
| --------/ |
| Enemy |
|_______________________________|

You have to make those moves as soon as the level starts... have the right arrow held down before you press play.

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