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TwoPlayer - Experiment

Additional Audio

VGmix (Buy!)


Date Submitted

08/25/2005 | 06:01PM EST

File Information

Game | 854.6 KB

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Current Score

2.10 / 5.00

356 votes | 5,282 views

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Related Submissions

Submissions by Dan (dextrial):

Ages 13+ Mild Violence
TwoPlayer - Experiment
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Author Comments

Experiment. You can see some of the TTA-ness in it, (megaman battle network to be precise, but eh...) NOT TTA THOUGH. Arrr.... actually finished quite a while ago. Sent this, because I suddenly felt like it. Comments, Suggestions, Criticizem, welcome. Had help from Kenny. Yes, this is the completed version.
~CONTROLS~
I, J, K, L - p1 movement
A - light attack
S - medium attack
D - heavy attack
E - ultimate
---
Left, Right, Up, Down - p2 movement
4 - light attack
5 - medium attack
6 - heavy
8 - ultimate
~~~~~
Anything greater than light, you need to be in specific places.
Second player moves, are uberfied a bit. All moves are avoidable.

NOTE: Only one training mode for one player.

Enjoy,

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The people have spoken

Average Score: 6.4 / 10

Score: 8
scubastan089

"open for improvement"

date: June 29, 2008

it was good but certain specials only worked on certain spots and that took me a while to figure out, and skills shouldd be more dogeable, other then those minor problems this is fine

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Score: 10
Latkid

"this was fun"

by: Latkid
date: May 14, 2008

this was really fun for me keep up the good work.

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Score: 5
Sucke

"......crap"

by: Sucke
date: August 18, 2006

sorry dude but this BLOWS i tried it with my brother and none of use got hurt........im sorry to say this is bulecrap..

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Score: 6
JimGod

"Not too shabby."

by: JimGod
date: June 16, 2006

Sorry that all the level 1 and 2 noobs who've never tried flash are putting you down. I know how hard it is to make something like this. It was pretty good. I liked how there were multiple combos to perform, you could dodge, and the controls. You mapped better keys to play with that most of the 2-player games on Newgrounds and I was hardly cramped at all. The variety of combos kept the game interesting and kept everyone guessing. The ability to dodge also added a fun new element to the game, too. The graphics were pretty good, but I would tidy up on the 2nd player a little bit. Aside from that, it looked really good. There were a few bugs as in most flashes, the only one I found was 2nd player didn't die when he ran out of health. If you fixed this and made both player take a little more damage when hit, you would have the makings of a great game. Sorry everone else's reveiws have been abusive. Keep up the good work!

P.S. Fiven for great justise.

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Score: 7
Scimitar-Kitana

"Good system, needs some work."

date: May 8, 2006

The battle system was actually decent, the main problem for me was the control postions (its hard to play two player). The fun part for me was to have one player use an ultimate attack and then have the other player doge the attacks.
-Some obvious improvements would be to add an enemy AI and to improve the attack ratio. Also to add a way to customise the characters XD.
+The up sides were a working combat system and multiple attack buttons.
In the end, it could use improvement, but has potential.

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