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Credits & Info

Aug 25, 2005 | 4:28 AM EDT

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Author Comments

An exploration into another dimension (literally). My first attempt at 3D API, the whole game (besides audio) is built with Actionscript - ship and enemies are redrawn dynamically every frame, using trig calculations based on the z axis. 2400+ lines of code, includes an online scoreboard. Game took 2 weeks to code.
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Arrow keys to move, X to shoot, Z or SPACE to bomb, P to pause.
The further away an enemy is when killed, the higher the score.
5000 for game completion.
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Many thanks to the beta-testers in the Flash forum for their input:
T-H, Inglor, -liam-, Foreverkul, Tom_s00, fwe, SpamBurger, SeoulSnake, Mogly, -cherries-, AppleT, Ohls, EggKnight, Keirodious, Johnny_Krysys, TheSwoops, pilloclock, redcheetah, Skater000, Calamaro, GuntherSwanh, Nintendo-Ninja, killer_of_cows, HOLLYWOOD310, Panda_Lock, FetusEater, stinger4948, and anybody else who I may have missed.
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Thanks for playing. Hope you enjoy/enjoyed the game. Depending on how well this version does, I may create a Mk II with more variety, powerups, bosses, etc.
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Rated 4.5 / 5 stars

Another great one.

Great job Denvish, nice game. It was a bit tad too easy though. All it would take to make it onto the score board would be patience. I got 15,000 something score. Good game.


Rated 4.5 / 5 stars

Really cool

HEY I KNOW THAT SONG! lol thats awesome :) really fun game and its awesome to hear my music in that! Kick ass man, top draw!


Rated 4.5 / 5 stars

There is something missing

A script

Denvish responds:

Erm... it's a minigame, not a movie...?


Rated 4.5 / 5 stars


It was good, but it was hard to judge depth and the height of your ship.
When your alive the music gets on your nerves. Whats up with "pirates of the carribbean" music when you die!?

Denvish responds:

lol, I dunno. I thought it was funneh.


Rated 4.5 / 5 stars

Awesome game! I love it

I'd try a version with a psychedelic, more 3D tunnel. The kind that jumps out at you and makes the game seem real.