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Credits & Info

Aug 25, 2005 | 4:28 AM EDT

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Author Comments

An exploration into another dimension (literally). My first attempt at 3D API, the whole game (besides audio) is built with Actionscript - ship and enemies are redrawn dynamically every frame, using trig calculations based on the z axis. 2400+ lines of code, includes an online scoreboard. Game took 2 weeks to code.
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Arrow keys to move, X to shoot, Z or SPACE to bomb, P to pause.
The further away an enemy is when killed, the higher the score.
5000 for game completion.
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Many thanks to the beta-testers in the Flash forum for their input:
T-H, Inglor, -liam-, Foreverkul, Tom_s00, fwe, SpamBurger, SeoulSnake, Mogly, -cherries-, AppleT, Ohls, EggKnight, Keirodious, Johnny_Krysys, TheSwoops, pilloclock, redcheetah, Skater000, Calamaro, GuntherSwanh, Nintendo-Ninja, killer_of_cows, HOLLYWOOD310, Panda_Lock, FetusEater, stinger4948, and anybody else who I may have missed.
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Thanks for playing. Hope you enjoy/enjoyed the game. Depending on how well this version does, I may create a Mk II with more variety, powerups, bosses, etc.
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Rated 5 / 5 stars

lol :>^^

i ,love how this made darting fun


Rated 5 / 5 stars


i thought this game was great, but i think people fail to realize that this game is also 4 years old, lol.

People find this review helpful!


Rated 2.5 / 5 stars

ok but..

i dont think this is that good but i think you should replace the music and change it so you have to avoid the walls and the enimes need to be better


Rated 3 / 5 stars

Good, not great.

I thought it was entertaining but in today's world, there are just better games out there to play.


Rated 5 / 5 stars

nice game

i know how hard 3d is to do in flash, so this is amazing for that. great game though.