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Aug 19, 2005 | 9:40 PM EDT

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Author Comments

The money you get increases as the game gets farther. It doesn't take till level 50 to get something good, you can get a new weapon about every 5 levels early on. So PLAY THE GAME BEFORE SAYING IT SUCKS YOU DON'T GET ENOUGH MONEY!

Wow, back on the front page. Thanks

HINTS! Backshot is a vital weapon for the 3rd boss, so save up! Backshot also makes quick work of thos damn turrets!

Now people are complaining about not being able to move certain diagonal directions.
QUOTED FROM dwn_n_drty: "Let go of space if you want to go in a diagonal direction. Modern keyboards only let three keys to be pressed at a time."

Damn people stop asking for color! It's SUPPOSED TO BE BLACK AND WHITE it gives it style! I MEAN COME ON! DO YOU EVEN THINK IT WOULD LOOK GOOD IN COLOR? It's not a game with the color sucked out. It's a game designed in black and white to look good only in black and white.

Current Arcade Mode Highscore: $953 by Helmed
Instructions below for the highscore contest

NOTE! You only get cash to start off with in easy mode. It is only recomended you play this mode if normal mode gives you trouble.

Don't judge the game on the first mission! If you don't want to play through to see different enemies, play arcade mode!

Press q or right click to change quality
www.glaielgames.com
www.gamesofgondor.com
www.mochibot.com

70 levels, 21 weapons, 14 enemies, and 7 bosses. This thing is huge.

I hope you enjoy my greatest work I spent more time on this than anything else and I believe that it is my best work. Even better than Magnetism.

Have fun! And Visit my site!

Highscore Contest: E-mail me a screenshot of your score on arcade mode and the highest will be put at the top with your username.

Reviews


impalerofturksimpalerofturks

Rated 2 / 5 stars December 22, 2007

kinda boring

got old fast and too repetative



AbatedDustAbatedDust

Rated 5 / 5 stars November 19, 2007

Project: Success

Enemies: 4/5: Good variety and bosses, but geez those stationary turrets are a pain.
Upgrades *drool*: 4/5: Again, good variety, but they don't all work extremely good.
First impression: 5/5: Grabs your attention without being soley dedicated to it.
Replay value: 3/5: For the different upgrades.
Storyline: 5/5: Not hard to follow or forget, but effeciantly fused into the game.



enigmatic10enigmatic10

Rated 4 / 5 stars October 5, 2007

I have a quick question for the author...

Project:Monochrome is a great game I've played it before a while ago but i do have a question for ya Glaiel-Gamer. My question is that when i originally started playing the game most of the new enemies had their private level i.e. A ships were the first level B ships the second and only after about 20 lvls or so did they blend together just wondering what brought ya to the decision to change that around.



PatrickoPatricko

Rated 5 / 5 stars September 30, 2007

Amazing Game

I like the game's style and especially the black and white. It adds difference to your normal shooters. My favourite weapon is the random scatter. Monochrome means representing colours with shades of grey



IhatebotsIhatebots

Rated 4.5 / 5 stars September 11, 2007

Sick Black and white shooter

Excellent Game, the upgrades where good. I don't what the guy before me was talking about though... level was easy. You just need to select the right weapon. So far im at level 57, but its just because i got tired. I do plan on finishing the game. Something to include could be upgrades for the ship such as speed or shields. That would drastically increase playability and entertainment. Overall, a damn fine game!