Credits & Info
- Aug 18, 2005 | 8:52 PM EDT
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UPDATE: Press ESC anytime during gameplay to escape and return to Character Select. Also, Regular Weapons are destroyed by the ball, however, Super Weapons can penetrate the ball, allowing you to hit your opponent.
PLEASE READ INSTRUCTIONS PEOPLE! I've had too many people complain they can't use Super Attacks. It CLEARLY states that you can only use super attacks when your health is lower than 100.
Allright people, here's the scoop on MEGAMAN POWER BALL.
Megaman Power Ball is a Pong clone with an extreme twist: The ability to shoot projectiles at each other and have powerups that are collected on the play field. All instructions are explained in the game, and can be read by pressing the (i) in the Options Screen after selecting characters. There are 22 characters in total, a few by Capcom, but most designed by me or my friends (All the legal crap is in the Credits). There are a bunch of powerups on the field as well such as Ball Speed Modifiers, Crazy Ball, HP Modifiers, Character Speed Modifiers, etc. The game also includes 8 audio tracks, which 7 of them were created by me using Apple's Garage Band.
Unfortunately, this game can only be a demo right now because Macromedia did a really bad job at programming Flash for Mac OS X, so I'm really limited to what I can do with it. It was supposed to be a full fledged game, complete with unlockable characters and music, and a complete Story mode, but due to the crappy programming that Macromedia has done, my project has come to a halt, but I wanted you guys to see the project I've been working on for the past month.
You're welcome to leave any feedback, but take note that no suggestions will take place because of what I have just mentioned above.
Please enjoy, and if you've got any comments, feel free to forward them to hankchill[AT]interactivi
tyunlimited.com (Replace the [AT] with @).